1. Everything is done in Houdini expect the terrain. It is done in Zbrush/Mari/Photoscan. I did the flip simulation and white water simulation within the CGworkshop with Spencer Lueders. Great source of knowledge.

    FOR HQ WATCH HERE: db.tt/bhQlIhwS (dropbox link)

    # vimeo.com/122251211 Uploaded 3,833 Plays 17 Comments
  2. How to set up light sources.

    # vimeo.com/51908737 Uploaded 1,123 Plays 1 Comment
  3. Hey!
    In latest project i had a lot of clones which need to be placed in straight angle to each other. I tryed to make it with step and random effector, but it was very hard to setup, so i thought why just not use formula effector:)
    I added some subtitles, so i hope it will be easy to get nerd stuff.

    Also check out other tutorials on my web site philipppavlov.com

    # vimeo.com/54183880 Uploaded 3,078 Plays 6 Comments
  4. Everybody seems to be going crazy on python effectors at the moment so I thought I'd show a few of mine.

    # vimeo.com/94360040 Uploaded 4,825 Plays 27 Comments
  5. In this short video i will show you how to select each nth element in cloner and make smooth interpolation between them.

    2 formulas from video:
    Without falloff: if( mod(id;f) == 0; 1; 0)
    With falloff: if( mod(id;f) == 0; 1; if( mod(id;f) < (f/2); f/2-mod(id;f) ; mod(id;f/2) )/(f/2) )

    Also you could find example file on my site philipppavlov.com/quick-tip-8-how-to-select-each-nth-element-in-cloner/

    # vimeo.com/91605563 Uploaded 5,147 Plays 10 Comments

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