1. PARA-SITE Interactive Pavillion developed at Advanced Design and Digital Architecture Master, Elisava School.
    CREDITS:
    DIRECTION:Jordi Truco
    PROJECT LEADER: Andrés Dejanón, Francisco Tabanera
    COORDINATION: Marcel Bilurbina, Jordi Truco
    CONTROL ENGINEER: Begoña Gassó, David A. León, Belén Torres
    MECHATRONICS: Carlos E. Castro, Aleix Galán
    DESIGN AND PERFORMATIVITY: Andrea Buttarini, Fernando Gorka de Lecea, Alba Armengol, Paola Betances, Pankaj Mhatre
    PROTOTYPE PRODUCTION: ELISAVA Models and Prototypes Workshop

    # vimeo.com/27343903 Uploaded 493 Plays 0 Comments
  2. The work is based on an intensive three months research with professional partners in Germany and Switzerland into artificial muscles. It reflects upon how new technologies such as artificial muscles will change future products, and the way we interact with them.

    The results of that research led to the conclusion that one day active materials will drastically change our ambient products and the way we perceive and interact with them. By morphing their shape these products will gain new dimensions. Products of the future will be "alive".

    One of those future products is the so called „Funktionide“. It is a white amorphous object whose intention is to provide the owner with an atmosphere of presence to counteract feelings of loneliness. In a future filled with multi-dimensional products it is likely that people will eventually turn towards them for emotional satisfaction.

    This scenario gives rise to a number of questions. What happens if products that were proposed as a relief against social isolation begin to become the solution? How will this affect human to human interactions? What will these products look like, or more important how will they behave?
    The works intention is to provoke a discussion which enables us to question how much we want technological products to satisfy our emotional desires. To ask these questions will become part of the responsibility of future product design.

    The ambiguity of this scenario is that it could be understood as a solution but it might as well be understood as a scenario which should be avoided by all means possible.

    resulting concept video at vimeo.com/5421831

    # vimeo.com/5421831 Uploaded 38.1K Plays 10 Comments
  3. The work is based on an intensive three months research with professional partners in Germany and Switzerland into artificial muscles. It reflects upon how new technologies such as artificial muscles will change future products, and the way we interact with them.

    The results of that research led to the conclusion that one day active materials will drastically change our ambient products and the way we perceive and interact with them. By morphing their shape these products will gain new dimensions. Products of the future will be "alive".

    One of those future products is the so called „Funktionide“. It is a white amorphous object whose intention is to provide the owner with an atmosphere of presence to counteract feelings of loneliness. In a future filled with multi-dimensional products it is likely that people will eventually turn towards them for emotional satisfaction.

    This scenario gives rise to a number of questions. What happens if products that were proposed as a relief against social isolation begin to become the solution? How will this affect human to human interactions? What will these products look like, or more important how will they behave?
    The works intention is to provoke a discussion which enables us to question how much we want technological products to satisfy our emotional desires. To ask these questions will become part of the responsibility of future product design.

    The ambiguity of this scenario is that it could be understood as a solution but it might as well be understood as a scenario which should be avoided by all means possible.

    research video at vimeo.com/5421831

    # vimeo.com/5509560 Uploaded 355K Plays 15 Comments
  4. Artist Zach Lieberman uses interactive media to inspire - and explore the relationship between technology, performance, and the body. His recent projects include an open-source eye-tracking system that allows disabled artists to draw using their eyes and a performance that includes drawn sketches that react to a visitors' touch.

    # vimeo.com/9939042 Uploaded 20.4K Plays 5 Comments
  5. The second BIArch Open Lecture of the Spring 2010 cycle was delivered on June 11th by Stan Allen, principal of Stan Allen Architect and Dean of the Princeton University School of Architecture (SOA). The lecture was titled “From Object to Field (and back).” Stan Allen will be part of the faculty for the first edition of the Institute's MBIArch Master's Degree in Architecture program. For more, visit http://www.biarch.eu

    # vimeo.com/13173225 Uploaded 4,949 Plays 1 Comment

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