Prototyping is one of the most common tasks of the UX designer, and one of the most important in communicating design concepts to a variety of stakeholders. But which tools are best to use? Has the holy grail of a tool that can go from sketches to code been achieved? What are the reasons to consider going with a low-fidelity digital design tool? We will be answering these questions and more in our next SandCHI meeting. Come join us and listen to panel of local experts present some of the prototypes and mockups they have created, and talk about what they recommend using and why.
SandCHI brings together professionals from academia and industry to share ideas, research and practices related to user experience, usability, interaction design, human computer interaction and other related topics. sandchi.org
Eye-tracking has often been presented as a nifty high-tech tool but is often criticized for failing to provide useful results. Learn how to effectively utilize eye-tracking metrics to measure success and failure in your designs. Eye-tracking examples will be shown which highlight the key measurements used in determining the success or failure of specific design elements.
Presenter: Andrew Schall is a Project Director & Course Instructor at Human Factors International