In this tutorial, Tim Clapham from helloluxx.com takes you through the steps to create a simple cloud fly through using Cinema4D and Pyrocluster. Pyrocluster has got a bit of bad rap over the years for being painfully slow. Tim demonstrates some simple tricks to speed up workflow and ensure you are not waiting around for renders when setting up these type of complex volumetric effects.
Mike shows how to use Boujou 5 to create a 3d motion track. Then after pulling the tracker information into Cinema 4D, he creates a realistic 3d environment that composites perfectly into 2d video footage. Check out the rest of our tutorials at vidmuze.com.
Hi everyone! I'm very excited to share with you my AM character animation reel, so many restless nights went into making this and now its finally done, Hope you like it :)
Responsible for all character animation, Texturing, Rendering, Composting, & Simulation.
Software used: Maya, Fusion, After Effects.
All rigs all provided by Animation Mentor.
Special thanks to my mentors:
Sean Sexton - Dreamworks
Scott Lammer - Dreamworks
Marek Kochout - Dreamworks
Jason Martinsen - Sony Pictures
John Nguyen - Rhythm and Hues
and Adam Green - Disney
This is the clip that launched my animation career. I started teaching myself CG character animation back in 1998, and this was the third test I animated with my alien character, "Blit". It was meant to be a simple lip-synch test, but I decided to have some fun with it and give it an ironic ending. I posted it to the CG Char forum for feedback, and the next thing I knew it was going viral (by email; this was before YouTube). Among the thousands of emails I received about it was one from Pixar, asking if I would like to interview with them. The next thing I knew, I was a professional animator. It's weird how things go!