Frauke Behrendt is a researcher, historian and critical theorist interested in the role of sound in the areas of interactive art, locative media and mobile technology. She studies the increasing number of artists experimenting with mobile phones as means of audience participation in their sound/music-focused projects. Frauke is actively involved with the rapidly growing field of mobile music and is on the steering committee of the International Workshop of Mobile Music Technology. Currently she is completing her PhD at the Department of Media and Film Studies at the University of Sussex, England. Frauke has presented her research at various international conferences and published her research both in English and German. Recently she presented a paper on "Sound Art on the Move" at the SoundAsArt Conference in Aberdeen and published the conference paper "Mobile Music Technology: Report on Emerging Community", presented at the 2006 Conference on New Interfaces for Musical Expression (NIME-06) at the IRCAM Center in Paris. Her Master's thesis was awarded a research prize on Digital Media and published as "Handymusik. Klangkunst und 'mobile devices' " in Germany in 2004.
Frauke works on several commercial and governmental advisory committees to help steer progress in mobile and locative media. She has been appointed as Management Committee Member for Germany and is Chair of the Working Group "Interactive Art and Music". Her work in Sonic Interaction Design is funded by COST (European Cooperation in the field of Scientific and Technical Research). Frauke is also a Member of the Centre for Material Digital Culture at Sussex, which aims to re-connect media studies with forms of thinking that have traditionally been marginal to the discipline, but which have been more centrally concerned with thinking through early techno-culture: in particular medium theory, cultural geography, and science and technology studies (STS). Frauke is also a Member of the Steering Committee of the International Workshop on Mobile Music Technology.
Julian Bleecker is a designer, technologist and researcher at the Design Strategic Projects studio at Nokia Design in Los Angeles, and co-founder of the Near Future Laboratory, a design-to-think studio. He lectures and leads workshops on the intersections of art, design, technology and the near future possibilities for new social-technical interaction rituals. Julian has taught interactive media at Parsons School of Design and the University of Southern California, where he completed his Ph.D. on technology, culture and entertainment. His current interests include Science Fiction, Film, Urban Space, Future Things and strategies for thinking about and creating conversations that lead to more habitable near future worlds.
Mehmet (Memo) Akten is a visual artist, musician and interaction designer interested in creating emotional and memorable experiences. Using programming as his primary artist's tool, he develops technology to create new instruments and explore alternative ways of performing visuals and sound. Memo worked in the video games industry for five years, during which time he focused on designing and programming visual effects, physics and playability for platforms such as the PC, PSX, PS2, XBox, GameCube, and DreamCast. Since 2003, Memo has directed MSA Visuals, where he balances his time between personal projects, collaborations, research and working with international brands. Memo is one of the lead developers of the iPhone fork of the openFrameworks initiative.
Jürgen Scheible is a researcher, musician and media artist . He is a doctoral student at the Media Lab of University of Art and Design, Helsinki where he runs the Mobile Hub, a prototype development lab for Mobile applications with a strong focus on artistic approaches and creative design. His research focuses on designing multi-modal user interfaces for creating and sharing interactive artistic experiences. He has previously worked for 8 years at Nokia and in 2006 he was as a visiting scientist at MIT. He is the recipient of the Best Arts Paper Award in ACM Multimedia in 2005 in Singapore, and ACM Computers in Entertainment Scholarship award in 2006. In 2006, 2007, and 2008 Jürgen was recognized a a Forum Nokia Champion for his driving vision to be a bridge builder between art, engineering and research. He is the author of the book 'Mobile Python - Rapid prototyping of Applications on the Mobile Platform'(Wiley,2007). He has been giving innovation workshops on rapid mobile application prototyping in academic and professional settings e.g. at Stanford University, MIT, NTU Taiwan, Yahoo Research Berkeley and Nokia.
Zach Gage is a digital mixed media and installation artist currently residing in New York City. Along with Memo Akten, Zach is one of the primary artist-developers responsible for porting the popular open-source open-Frameworks toolkit to the iPhone. Among his more popular iPhone apps are Unify and Synthpond.