In this video I discuss a project break down of a character design sculpted and modeled directly in Cinema 4D! We use no 3rd party tools to create the character until render time where we use Arnold. This technique applies identically to Cinema 4D's Physically Based Renderer (minus material setting variations).

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Think Particle Tutorials

Sam Welker Plus

This is a channel of my tutorials for

I use Cinema 4D and an assortment of other great software to create masterpieces in 3D and 2D.

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