Here it is: my crazy summer project to reinvent desktop human-computer interaction.
This video examines the benefits and limitations inherent in current mouse-based and window-oriented interfaces, the problems facing other potential solutions, and visualizes my proposal for a completely new way of interacting with desktop computers.
This conceptual video is a corporate collaborative research project initiated by Bonnier R&D into the experience of reading magazines on handheld digital devices. It illustrates one possible vision for digital magazines in the near future, presented by our design partners at BERG.
The concept aims to capture the essence of magazine reading, which people have been enjoying for decades: an engaging and unique reading experience in which high-quality writing and stunning imagery build up
The concept uses the power of digital media to create a rich and meaningful experience, while maintaining the relaxed and curated features of printed magazines. It has been designed for a world in which interactivity, abundant information and unlimited options could be perceived as intrusive and overwhelming.
The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular. Thus, we would be more than happy to hear what you have to say regarding the concept and ideas expressed in the video: the magazine reading experience, digital browsing, text versus images, as well as hear about your own digital reading experiences and thoughts. We are all ears.
All videos and photos from the Mag+ project are licenced under a Creative Commons Attribution-Noncommercial-Share Alike licence. This means you may use all the material, as long as you follow certain conditions.
TIAM is a proposal for a computer program which generates fairy-tale plots.
While fully automatic story generation remains an unsolved problem for computer science, this project explores the links between imagination and computation. Tales and myths; the core narratives of human culture, have been transmitted for generations through various technologies and media. What new forms might they take through digital formats and Artificial Intelligence?
Based on the work of Vladimir Propp, who reduced the structure of russian folk-tales to 31 basic functions, TIAM aims to question the limitations and implications of attempts at programming language and narrative.
Because the program is unable to deliver a finished story, rather only a crude synopsis and illustrations, users have to improvise, filling the gaps with their imagination and making up for the technology's shortcomings.
Microsoft Research, Cambridge UK
Microsoft Office team
Design Interactions, Royal College of Art, London UK
as part of the Future of Writing project
Rimino is an e-paper mobile experience concept designed by Amid Moradganjeh. It represents a future that is envisioned to be more aligned with what we need and want as people instead of our needs and wants being dictated by technology.
for more information please visit project website:
A concept by Amid Moradganjeh
Umea Institute of Design
Ine Marie Vassøy
In collaboration with: Microsoft
Donald Barnett , Bing moible team