1. Follow this tutorial to create a simple mental ray shader network that creates self illuminating objects. The key here is the mia_light_surface utility and of course final gather. May sound complicated but trust me... its very very simple!

    Post any comments or questions directly on the post on my blog http://bit.ly/_illum

    Visit http://www.GreenSODA.tv for more tutorials and tips!

    # vimeo.com/19419930 Uploaded 60.4K Plays 15 Comments
  2. Covers: Creating the joints and setting up the spline IK.

    This rigging series for maya is the summary of my rigging lectures at the school I am teaching.

    As the basics of rigging can be overwhelming for inexperienced users I thought I'd put together a series of videos to show how to setup a simple but robust character for animation.

    I am mainly focussing on the technical part of the rigging process, even though there is much more to rigging than just the technical side. But I wanted to keep everything as compact as possible.

    The series is meant to be for beginners of rigging as well as lower level intermediate users but of course this depends on your experience.

    The rig I am building is far from perfect but includes all the most important features while being fast and robust.

    The script that is used while building the body rig can be downloaded here:

    braverabbit.de/br/?wpdmdl=201

    # vimeo.com/32595276 Uploaded 10.2K Plays 11 Comments
  3. In this video, I discuss rendering displacement maps using mental ray. I cover the MR Approximation Editor and using the LDA subdivision method to control subdivision.

    # vimeo.com/33319307 Uploaded 13.6K Plays 10 Comments
  4. Covers: Finishing with the joint orientation and mirroring the joints.

    This rigging series for maya is the summary of my rigging lectures at the school I am teaching.

    As the basics of rigging can be overwhelming for inexperienced users I thought I'd put together a series of videos to show how to setup a simple but robust character for animation.

    I am mainly focussing on the technical part of the rigging process, even though there is much more to rigging than just the technical side. But I wanted to keep everything as compact as possible.

    The series is meant to be for beginners of rigging as well as lower level intermediate users but of course this depends on your experience.

    The rig I am building is far from perfect but includes all the most important features while being fast and robust.

    The script that is used while building the arm rig can be downloaded here:

    braverabbit.de/br/?wpdmdl=201

    # vimeo.com/32799452 Uploaded 1,438 Plays 1 Comment
  5. This is just a bonus as an added effect to get even more life-like clouds from maya fluids using fields to push the UV's around.

    # vimeo.com/30191625 Uploaded 9,370 Plays 12 Comments

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