1. BEST ADVERTISING OR PROMOTIONAL FILM, Annecy Festival 2010!!!

    Pete Candeland has created an inspirational cinematic intro for the long awaited The Beatles: Rockband video game.

    I was part of the compositor's team. I was responsible for the shot where the Beatles clothes, on the escalator are transforming and the folowing one with the crazy sun and planets fun fair.

    Client: Harmonix/MTV and Apple Corps
    Harmonix Music:
    Art Director - Ryan Lesser Project Lead – Josh RandallProducer – Pete Maguire
    Apple Corps:Music Producer- Giles Martin
    Production Co: Passion Pictures
    Writer/Director: Pete Candeland
    Producer: Debbie Crosscup
    Co-Development Producer: Anna Lord
    Executive Producer: Hugo Sands
    2D Character Design/Development: Rob Valley
    CG Character Design/Development: Ree Treweek [of Shy the Sun]
    2D Animation Director / Layout: Rob Valley
    CG Animation Supervisor: Wes Coman
    Head of CG: Jason Nicolas
    VFX Supervisor: Neil Riley
    Technical Direcor: Julian Hodgson
    Editor: Dan Greenway, Jamie Foord, Lee Gingold
    Storyboarding: Brendan Houghton, Rob Valley
    Matte Painting / Backgrounds: Alberto Mielgo, Daniel Cacouault, Lukasz Pazera, Jim Bowers, Alan Aldridge
    Key Animators: Rob Valley, Jerry Forder, Pete Dodd, Daryl Graham
    Assistant Supervisor: Dave Burns
    Character Assistants: Alan Henry, Brent Odell, Jay Wren, Mitch Wilmot, Constantinos Demosthenous
    FX Animation: Simon Swales, Jane Wright, Chris Knott
    Toonz: Tim King, Megs Dore
    2D Coordinator: Crystal Crompton
    Anmation test check: Tony Clarke
    CG Modelling: Ian Brown, Adam Dewhirst, Cesar Nunes, Mario Ucci
    Rigging: Chris Dawson, Francois Pons, Julian Hodgson
    Animation CG: Chris Welsby, Vincent Aupetit, Dony Mahmood
    Animation FX: Jamie Franks
    Texture \Lighting\ Rendering: Tommy Andersson, Quentin Vien, Guillaume Cassuto, Claire Michaud, Antoine Moulineau
    Lead Compositing: Johnny Still, Niamh Lines
    Compositing: Stephane Coedel, Ed Salkeld, Lee Gingold, Luke Carpenter
    Dailies Editor: Daniel Florencio
    Directors Assistant: Giles Dill
    Technique and Software: Traditional 2D for the Beatles/Crowd; XSI for CG, AFX/Nuke for Comp
    Telecine: Rushes

    # vimeo.com/6613463 Uploaded 235K Plays 89 Comments
  2. | HD RECOMMENDED |
    A new art video about the beauty of the space. Just, relax, friends, and watch!
    Inspiration: Space Odyssey 2001, Google pics, Star Wars, space photos.
    ---
    CG: Vladislav Solovjov
    Soft: Cinema 4D + AE
    ---
    Breakdown:
    vimeo.com/42299247

    # vimeo.com/32409509 Uploaded 47.1K Plays 18 Comments
  3. In october 2011, I has the pleasure doing this little paper-pice with my friends at Schönheitsfarm.

    clint: Ferrero
    agency: Heimat Berlin
    production: Schönheitsfarm

    creative direction: Alexander Breker
    creation, direction, animation: Kay Tennemann
    compositing: Jona Maluck

    here is a (german) making of: vimeo.com/52279957

    # vimeo.com/36558490 Uploaded 21.2K Plays 19 Comments
  4. By @jasonsilva and @notthisbody - Follow us on Twitter!

    "The adjacent possible is a kind of shadow future, hovering on the edges of the present state of things, a map of all the ways in which the present can reinvent itself." - Steven Johnson

    Other videos -

    You are a RCVR - vimeo.com/27671433

    To Understand Is To Perceive Patterns - vimeo.com/34182381

    Imagination - vimeo.com/34902950

    Abundance - vimeo.com/34984088

    INSPIRATION:

    This video is inspired, in part, by the ideas explored in David Deutsch’s new book, THE BEGINNING OF INFINITY. We hope it moves you.

    ‎"The topographical shape and the material constitution of the upper surface of the island of Manhattan, as it exists today, is much less a matter of geology than it is of economics and politics and human psychology. The effects of geological forces were trumped (you might say) by other forces — forces that proved themselves, in the fullness of time, physically stronger. Deutsch thinks the same thing must in the long run be true of the universe as a whole. Stuff like gravitation and dark energy are the sorts of things that determine the shape of the cosmos only in its earliest, and most parochial, and least interesting stages. The rest is going to be a matter of our own intentional doing.." - David Alpert on David Deutsch's new book.

    "Some time in the last fifty thousand years, with the invention of culture, the biological evolution of humans ceased and evolution became an epigenetic, cultural phenomenon... technology is the real skin of our species. Humanity, correctly seen in the context of the last five hundred years, is an extruder of technological material. We take in matter that has a low degree of organization; we put it through mental filters, and we extrude jewelry, gospels, space shuttles. This is what we do. We are like coral animals embedded in a technological reef of extruded psychic objects." - Terence Mckenna

    **

    In our work, we use the tools of editing: we juxtapose 'transcalar' imagery, cutting and overlapping the very small and the very large... From the nano to the galactic, stretching and compressing time, we feature time lapse to reveal the repetitive and recurring patterns across different scales of reality. The aim is to provide multiple perspectives all at once, whose simultaneous presentation might cause spontaneous epiphanies. “These patterns are omnipresent, but only when we see these patterns in a more compressed mode of presentation to we start to attend to them as such.” -- This is KEY!

    Paul Stamet's superb book, Mycelium Running, begins with a discussion of what Stamets calls the mycelial archetype. He compares the mushroom mycelium with the overlapping information-sharing systems that comprise the Internet, with the networked neurons in the brain, and with a computer model of dark matter in the universe. All share this densely intertwingled filamental structure.

    A recent profile of Stephen Johnson on Dumbo Feather described his work like this:

    “Johnson uses ‘The Long Zoom’ to define the way he looks at the world—if you concentrate on any one level, there are patterns that you miss. When you step back and simultaneously consider, say, the sentience of a slime mold, the cultural life of downtown Manhattan and the behaviour of artificially intelligent computer code, new patterns emerge."

    On their own, these areas of study are fascinating. Together, a more profound view takes shape.

    The article continues, "Put simply: cities are like ant colonies are like software is like slime molds are like evolution is like disease is like sewage systems are like poetry is like the neural pathways in our brain. Everything is connected.”

    PERFORMING PHILOSOPHY:

    Our stated goal is to re-ignite the art of the "performing philosophers" ... like Timothy Leary and Buckminster Fuller... A post on Space Collective wrote about “thinkers who act as substantial agents of change, who drastically alter the infocologies they interact with, in the process transforming and meshing the different dimensions in which our minds operate.”

    We care about the pleasures derived in forming new connections, mash-ups and innovative solutions for the next step in human evolution.

    We are working to articulate our understanding through the creation of recombinant media mashups meant to epiphanize audiences----the creating and sharing of awe; "performance philosophy" in an age of collapsing boundaries and exponential creativity.

    The director of the Imaginary Foundation described our work as “some kind of Ontological DJ'ing, recompiling the source code of western philosophy by mixing and mashing it up into a form of recombinant creativity, which (hopefully) elevates our understanding from the dry and prosaic, into the sensual and transcendent.”

    “The goal is to prove a fresh framework and a new narrative to fill our old storytelling needs in our ever-increasing process of self-description.”

    Information technologies have become instruments of mind expansion, sensorial scaffoldings that increase and augment our capacity to process greater amounts of information, allowing us to extract richer gradients of meaningful data about the world and our experience.

    Whether its a telescope, a microscope or a marijuana joint, we need to think of these tools as aids, contact lenses through which we can see so much more than before.

    In the digital dimension we use the term resolution. Certainly we can appreciate how much more can be 'revealed' by having higher resolution..... and technology offering complex visualizations literally ups the resolution of our internal and external perceptions .

    Different Scales and perspectives of reality show how much of what we perceive is dictated by our point of view--literally by where we are and how we think. The most exhilarating realization, then, is that we all have the power to shape our experience by our linguistic and creative choices.

    "A random scrap of information can trigger just the right conceptual collision. It’s hard to know which scrap might do the trick, but that’s the beauty of things like social networks, interconnectivity, and these kinds of media mashups — they constantly produce potential sparks, for free.” - Seth Godin

    FREEMAN DYSON says it beautifully:

    "To me the most astounding fact in the universe is the power of mind which drives my fingers as I write these words. Somehow, by natural processes still totally mysterious a million butterfly brains working together in a human skull have the power to dream, to calculate, to see and to hear, to speak and to listen, to translate thoughts and feelings into marks on paper which other brains can interpret. Mind, through the long course of biological evolution, has established itself as a moving force in our little corner of the universe. Here on this small planet, mind has infiltrated matter and has taken control. It appears to me that the tendency of mind to infiltrate and control matter is a law of nature."

    ***********

    A collaboration of /Jason Silva and /Notthisbody incorporating
    /elliottsellers
    /flight404
    /dangoods
    /proxelltv
    /kimpimmel
    /undream
    /brighteyecinema
    /hsgn
    /beeple
    /cerealspiller
    /Tim Borgmann
    /Shawn Knol
    /Andrew Filippone Jr.
    /Felix Norton-Barsalou
    /Daniel Zagórski
    /urbanintdesign

    camera by Edwin Rosero

    # vimeo.com/29938326 Uploaded 334K Plays 132 Comments
  5. Pete Candeland has created an inspirational cinematic outro for the long awaited The Beatles: Rockband video game.

    I was part of the compositor's team.
    I was responsible for the shots with George Harrison, Ringo's foot tapping the big Drum while the flowers start growing and the large shot with The Battersea power plant and the tower bridge, I helped on other shots and did all the pollens particles.

    Client: Harmonix/MTV and Apple Corps
    Harmonix Music:
    Art Director - Ryan Lesser Project Lead – Josh RandallProducer – Pete Maguire
    Apple Corps:Music Producer- Giles Martin
    Production Co: Passion Pictures
    Writer/Director: Pete Candeland
    Producer: Debbie Crosscup
    Co-Development Producer: Anna Lord
    Executive Producer: Hugo Sands
    2D Character Design/Development: Rob Valley
    CG Character Design/Development: Ree Treweek [of Shy the Sun]
    2D Animation Director / Layout: Rob Valley
    CG Animation Supervisor: Wes Coman
    Head of CG: Jason Nicolas
    VFX Supervisor: Neil Riley
    Technical Direcor: Julian Hodgson
    Editor: Dan Greenway, Jamie Foord, Lee Gingold
    Storyboarding: Brendan Houghton, Rob Valley
    Matte Painting / Backgrounds: Alberto Mielgo, Daniel Cacouault, Lukasz Pazera, Jim Bowers, Alan Aldridge
    Key Animators: Rob Valley, Jerry Forder, Pete Dodd, Daryl Graham
    Assistant Supervisor: Dave Burns
    Character Assistants: Alan Henry, Brent Odell, Jay Wren, Mitch Wilmot, Constantinos Demosthenous
    FX Animation: Simon Swales, Jane Wright, Chris Knott
    Toonz: Tim King, Megs Dore
    2D Coordinator: Crystal Crompton
    Anmation test check: Tony Clarke
    CG Modelling: Ian Brown, Adam Dewhirst, Cesar Nunes, Mario Ucci
    Rigging: Chris Dawson, Francois Pons, Julian Hodgson
    Animation CG: Chris Welsby, Vincent Aupetit, Dony Mahmood
    Animation FX: Jamie Franks
    Texture \Lighting\ Rendering: Tommy Andersson, Quentin Vien, Guillaume Cassuto, Claire Michaud, Antoine Moulineau
    Lead Compositing: Johnny Still, Niamh Lines
    Compositing: Stephane Coedel, Ed Salkeld, Lee Gingold, Luke Carpenter
    Dailies Editor: Daniel Florencio
    Directors Assistant: Giles Dill
    Technique and Software: Traditional 2D for the Beatles/Crowd; XSI for CG, AFX/Nuke for Comp
    Telecine: Rushes

    # vimeo.com/6629525 Uploaded 192K Plays 42 Comments

Cosmolossal Creations

paulvenice

HELLO Vimeo...I was taking a look at UStream and Vimeo was mentioned on the JoeRogan Show...thought i'd take a look.
I am forming a website for xtranormal animation...cosmolossal animagination and have a set of videos already put up there..further to…


+ More

HELLO Vimeo...I was taking a look at UStream and Vimeo was mentioned on the JoeRogan Show...thought i'd take a look.
I am forming a website for xtranormal animation...cosmolossal animagination and have a set of videos already put up there..further to that I am on YouTUBE paulvenice1111 channel and have more there...I am also forming a band named StarTramps and am on ReverbNation..currently ranked 13 in british national chart...
I have several swebsites linked from cosmolossal creations.net.
I am a writer, a musician, an artist and now an animator...
I'm creative big time and all I present is part of an ongoing 'learning curve'...there's some good stuff in amongst some complete rubbish..yes..but you cant get it right until you've done it wrong...I have started a company..cosmolossal creations productions limited which is 'dormant' and for name and logo protection..as it stands..therefore I have subscribed here as personal....
Anyway, I make videos of a diverse spectrum and shall, if I may enter them onto Vimeo..to see what it's all about.....there is a new set of xtranormal cartoons in the making...oh yes, I have just started to subscribe to them and have permission ' to seel on' my works...if that were to ever come about...
?? Hopefully I may contribute to your portfolio of subscribers as time goes on..I'll sign up in the near future if things begin to come together...Is this box going to inform me that I've used too many characters..let's see..paul ( venice ) ..AstroboONE...StarTramps..Cosmolossal Creations..

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