1. Wider angle of view, added 3D Fluid Container to create Fog.

    # vimeo.com/15466327 Uploaded 240 Plays 0 Comments
  2. This is a recent test done in houdini.It took me some time to study and research the ocean shader,since I have no ocean experience before.in this version,you can see the foam near the center is over stretched,this problem will be fixed up in the next version.

    # vimeo.com/27946857 Uploaded 2,354 Plays 14 Comments
  3. A small test I did 2008 with my maya implementation of the houdini ocean toolkit and my foam shader. The foam does not need any particles or fluids. The video only focuses the foam simulation, not the ocean shading etc.
    See my blog entry for more details:
    schnellhammer.net/blog/2010/water-foam-generation-tests/

    # vimeo.com/16115652 Uploaded 7,247 Plays 6 Comments
  4. A short Test Animation I did with Cinema 4D and Aftereffects.
    I only used animated texures and displacement, classical shading and lighting. No Fluids involved.

    henningricke.de

    -

    # vimeo.com/14003571 Uploaded 1,543 Plays 6 Comments

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