Hello again everyone. About a month ago, due to a mistake on Vimeo's part, the original posting of BLIND was removed and even my account got deleted. Vimeo has apologized so everythings fine now, sort of. Unfortunately the account couldn't be restored to its original state. All of the comments, links, number of plays, and such were all lost. I apologize to anyone inconvenienced.
It's a real shame because there were over 1,000 comments lost and dozens of sites linking the original video. BLIND can be viewed elsewhere but I favored Vimeo because they track plays per day. The first day of release it got 457 plays on Vimeo. The next day it got 25,400 plays! The third day it got 248,000 plays! Ending up with over 1.6 million plays before deletion. I'm kind of proud of those numbers. Not bad for an unknown guy posting his first video online.
Just to be clear so BLIND isn't mistakenly deleted again, BLIND is not a gameplay video. It's a rendered animation that's similar to many CG films and television shows. The animations were made by me in a 3D application. I used game assets so I guess you could refer to it as a machinima in that sense.
Most likely few people will watch BLIND here since the old link went dead but I'm reposting in case someone comes back.
update November 1, 2009
Hey everyone, I thought I'd give an update since I still get plenty of people asking about future videos. Currently I don't have any plans to continue with The Craft of War. I've been delaying letting people know this because I didn't want to disappoint. I had thought people would forget about BLIND after a while but there seems to be a steady stream of new WoW players that see the video and ask about a continuation. Why won't I continue? It has to do with me being laid off from work earlier this year. I had to focus on finding a job so I quit WoW because, I'm sure you would agree, playing WoW takes up a lot of time, lol. Since my forced break from WoW I've lost my interest in playing although I still visit the WoW blogs and am still part of the officers mailing list for my guild. Maybe I'll find something that'll motivate me to play again. :) I think I'd have to start playing again in order to be motivated to make more The Craft of War videos.
update - August 1, 2010
Hey everyone. I've replied to a few emails about this but I figured others might want to know that I've been working on another animated short. Like before I'm working on it in my spare time so it's still a long way from being done. I'm attempting to create my own characters along with the animations so this is a more ambitious project than BLIND. This new animation may not be as popular as BLIND because it doesn't involve WoW but it will still be awesome. There will be action and there will be robots.
song "Hide and Seek" by Namie Amuro
World of Warcraft models, music, sounds by Blizzard Entertainment
story, animations, editing, choreography by Percula
COPYWRITE: CAMERON MICHAEL PRODUCTIONS
This time-lapse production has been a wild and exhilarating ride, with a lot of physical work lugging my 120-130 pounds of gear around all of Manhattan. I bent (broke) some laws and made a ton of friends. Thank you all for your support and please feel free to help out a starving artist and share this video with the world.
Music Provided by: BLACKMILL
Licensing and purchase of "The Manhattan Project " is available
My life as a filmmaker has blessed me with the privilege of seeing some of the most surreal and timeless places on the planet. These images of our Sacred Earth set to music are my way of sharing some of the magic I've experienced along the way...
"Terra Sacra" ~ Latin for Sacred Earth.
Terra Sacra Time Lapses is a short film featuring remote landscapes and ancient monuments from around the globe. These images were photographed during my assignments and personal travels between 2006-2012.
I've combined my favourite shots from these trips into non-narrative film that touches on a theme close to my heart: Sacred Earth.
The visuals are driven by an original score by composer Roy Milner (roymilner.com). The six-minute film is a journey through three distinct Acts: (I) Primordial Earth (II) Past meets Present and (III) Eternal Universe.
This film is a personal project to share the beauty and awe I witnessed at these locations. I hope viewers will be moved by the intangible power of our Terra Sacra.
Endless thanks to Art Wolfe for hiring me to as the cinematographer for the public television series Art Wolfe's Travels to the Edge and taking me to the ends of the Earth where most of the shots from Terra Sacra were made. Art, you are an inspiration and the most driven photographer I have ever known! I learned so much working on this show with our amazing crew and have stories to tell for a lifetime! artwolfe.com travelstotheedge.com
Never-ending thanks to friends and colleagues Ian Herring and Maija Leivo of Parallax Film Productions for permission to us shots I took for the television series Ancient Megastructures (National Geographic Channel / History Television) and Battle Castle (Discovery/History Television/ BBC). These assignments provided unprecedented access to some of the world's most iconic ancient landmarks parallaxfilm.com
Infinite thanks to my amazing wife Deddeda for her love and constant encouragement to pursue this project.
Most of the time lapses were shot with a Canon 5D at the maximum resolution using a TC-80N3 intervalometer. A few shots were taken with a Canon 7D and Canon 5D mk II.
All images are single manual exposures, no HDR composites.
Original full resolution images were colour corrected and processed in 16-bit in Adobe Bridge using Camera Raw and exported as JPEG sequences at maximum quality. The rendered JPEG sets were then opened in Quicktime Pro as image sequences and exported at their native full resolution (up to 5K) as Quicktime movies at 23.98 fps with the Apple ProRes 422 (HQ) codec. The ProRes 422 (HQ) files were then edited in Final Cut Pro 7.0.3 on a ProRes 422 (HQ) timeline at 23.98. The master file is ProRes 422 (HQ) 1920 x 1080.
Selected time lapse sequences were also processed using Adobe Bridge and LRTimelapse to smoothen aperture flicker apparent in some shots with large depth-of-field.
If you are interested in licensing any of the shots from the film, please contact me so I can direct you to the appropriate agency.
I would love to revisit many of the locations in this film and other powerful sacred sites around the world to create a feature-length "Terra Sacra". The film would combine real-time, slow-motion, and motion control time lapse imagery - all in stereoscopic 3D. If you are an angel investor, potential sponsor, broadcaster, distributor or someone deeply passionate who would would like to get involved, please don't hesitate to contact me.