This is the first part of a tutorial about modeling a fly in Blender. The other parts of the tutorial will be added soon and will cover rigging, hair editing, shading and rendering.
I used text-overlays for explanations.
So if you need more time to read the text, simply pause the video (hint: spacebar!)
If you want to get an idea of the whole process first, you can watch the timelapse-video below.
Here's another timelapse, an insect again. This time it is a fly.
The screenrecording itself was done for Steve Gormley aka VJSteveG, who will be using the footage / timelapse in his work.
The video you are seeing right now is more of a summary of a video tutorial that I am working on right now. There I will explain all the basic techniques used in the process of modeling, rigging and shading the fly. With Blender of course :-)
The whole process took about 3-4 days.
There seems to be a growing number of people who decide to try out blender. but when you download blender and start it the first time, it doesn't look very inviting, does it? well, of course, that's a matter of taste, but anyway, here's a little tutorial for those who are annoyed by blender's default setup: how to "pimp your blender" :-)
This a visualisation of a Stage Rigging Setup powered by the "Cyberhoist"-motors from Stagemaker. I made this film for "RCL", a german stage rigging company, and for "heldentraeume, company for communication", who where doing the website for RCL.