1. Another feature that I implemented to Houdini is the create of multijoints. This feature I seen a few weeks ago in Realflow 5 and its a very useful.

    It works that I set tolerance distances between points and Houdini automatic create constraints.

    In this example I have torus breaks to the 50 pieces and I generated on random points 554 spring constraints.

    Final simulation is playing from cache.

    Uploaded 1,515 Plays 2 Comments
  2. Faster and more realistic than previous test.

    I just make some optimalization and get more accurate results.

    In this simulation I dont use Multijoints!!!

    The structure of the wall was slightly changed.
    Wall: 100 pieces
    Reinforcer: 60 pieces
    Simulation time is around 2 seconds per frame.

    Uploaded 1,165 Plays 0 Comments



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