Another feature that I implemented to Houdini is the create of multijoints. This feature I seen a few weeks ago in Realflow 5 and its a very useful.
It works that I set tolerance distances between points and Houdini automatic create constraints.
In this example I have torus breaks to the 50 pieces and I generated on random points 554 spring constraints.
Final simulation is playing from cache.
Faster and more realistic than previous test.
I just make some optimalization and get more accurate results.
In this simulation I dont use Multijoints!!!
The structure of the wall was slightly changed.
Wall: 100 pieces
Reinforcer: 60 pieces
Simulation time is around 2 seconds per frame.
More stuff from “HOUDINI ALL”
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