he special jury prize in Adana Golden Boll film festival Turkey
HIROSHIMA 2010 , Renzo Kinoshita Prize , (This great film extends the vocabulary of animation which can be created not only on cell or paper with peg bars.)
EXPRESION EN CORTO 2010 , jury mentionas:“MOST INNOVATIVE ANIMATION.”
CLARMONT-FERRAND 2010 , MENTION DU JURY
ANIMA MUNDI 2010, BRASIL , BEST ANIMATION ;
SICAF2010, SEUL , JURY SPECIAL PRIZE ;
WIZ ART 2010, UKRAINE, BEST EXPERIMENTAL SHORT
ANIMAGE , AWARD BEST TECNICA DE ANIMACAO
INTERFILM BERLIN , BEST ANIMATION SHORT MOVIE
CASTELLIANIMATI ITALIA , BEST NON NARRATIVE SHORT MOVIE
What is a truly realistic portrait? This question inspired a project about going beyond physical appearances and attempting to render the interior world of a human being, through memories, emotions, relationships and personal story. All of it organized around a portrait painting metaphor: brushes loaded with meanings instead of paint would render a portrait using my "generative video painting" techniques (vimeo.com/24065726).
Painting a Videorative portrait (a generative, narrative and interactive video portrait) starts with collecting personal videos of the person portrayed, tagged by him/her with relevant concepts and descriptions. Then, using a custom developed tool, the artist "paints with meanings" and generates a video portrait, subtitled with generative personal narratives. In the interactive installation version of the work, the viewer can "navigate" through the subject's mind, opening his/her video memories, accessing their thoughts and revealing hidden connections between the meanings, using real time access to Wikipedia to infer related emotional states. These "data visualizations" create new and unexpected interpretations of the portrait.
The subject portrayed can add more video memories, tags and descriptions to “increase the likeness” of the portrait over time, all his/her life, creating a never-ending collection of personal documentaries.
Videorative portraits are the result of my experiments to build a more “realistic” contemporary portrait of the physical and the psychological. A comment on the art of portrait painting. A visual metaphor of the memory, heavily distorted, chaotic, fragmented, obsessively replayed. A window to the subject's personal experience and intimate world. A picture of memories. A map of emotions.
My immense gratitude to filmmaker Randall Okita for accepting the challenge of exposing himself in these portraits.
All video sources, by Randall Okita (http://www.randallokita.com)
Music: "I Am a Man Who Will Fight for Your Honor", by Chris Zabriskie. (http://www.chriszabriskie.com)
Made with Processing, using GSVideo, generativedesign and controlP5 libraries.
"How it would be, if a house was dreaming"
The conception of this project consistently derives from its underlying architecture - the theoretic conception and visual pattern of the Hamburg Kunsthalle. The Basic idea of narration was to dissolve and break through the strict architecture of O. M. Ungers "Galerie der Gegenwart". Resultant permeabilty of the solid facade uncovers different interpretations of conception, geometry and aesthetics expressed through graphics and movement. A situation of reflexivity evolves - describing the constitution and spacious perception of this location by means of the building itself.
This video is the overall winner of the Wait For Me Video Competition, beating almost 500 entries to be named as one of 6 finalists on Genero.tv, then being chosen by Moby himself as the winner.
"'when we announced the 'wait for me' video competition i thought we'd have around 30 or 40 entries. Instead we received 500 entries and most of them are amazing. i'm stunned at how many good entries we received.
it was incredibly hard picking a winner in this competition, as there were dozens and dozens of great videos to choose from. i chose this winning video based on it's creativity, production value, concept, and humor. thanks to everyone who entered, and i'm truly sorry that there couldn't be more than one winner, as they were all really good." - Moby
From the director:
"The video clip portrays the story of a girl who decides to invite Moby into her life. She attempts to do so by using the "How to Summon Moby Guide for Dummies", putting herself through 10 bizarre and comical steps (each is a tribute to a different Moby video).
The video was created by film students from Tel Aviv University, Israel. We tried to capture the spirit of Moby and his iconic videoclips and hope we succeeded. The pre-production took a month (shooting script, costumes, auditions, art and location scouting). We shot over 2 fun and exhausting days!" - Nimrod
560 imágenes fijas enlazadas unas a otras a través de una técnica de morphing, cada una de ellas realizadas a partir del estudio de casi 50 personas capturas en mas de 4000 fotografías.
Poco a poco sus extremidades y facciones se desprenden de sí mismas para conectarse con cualquier otro o muchos cuerpos, todas sobre un mismo hilo conductor corporal, integrandose en una sola conciencia coreográfica, en un mutante que genera un constante volumen, una escultura que se transforma con delirios de plastilina, casi como si el mismo cuerpo, la columna vertebral constante, se moldeara a sí misma invocando no solo el acto de una persona si no el de toda una serie de individuos parte de una sociedad, que tienen en comun, en este caso, ser parte de una sola mente, (la idea de la existencia de un misterioso túnel que transporta, de manera literal, a la cabeza del famoso actor John Malkovich) el mismo delirio de cualquier sociedad en donde muchas personas quisieran encarnar por unos minutos el cuerpo y la cabeza de un personaje in-idealizable e intangible.
Dirección y post producción: Leo Carreño
No Hables, agrupación La Beltek
Produccion Musical: Mauricio Colmenares
Mezcla y Masterización: Julian Guerrero
Voz: Laura Roman