I spent roughly 11 hours in total on what would be my entry to the Blender Guru Christmas contest. Only I realized this afternoon that the deadline was last night ;) so I'm a day late and a buck short.
Anyway, I find time-lapses to be of great benifit, so I decided to record my whole process of making my entry ( http://dl.dropbox.com/u/23382946/minitree12.png )
* Use the explode modifier correctly to break apart your mesh
* Slow down time by tweaking particle settings
* Use force fields to give your particles an extra 'kick'
* Create thousands of shards of glass in one fell swoop
* Color grade your work 'hollywood style'
More info, quick help guide, download or donate:
Bsurfaces is a modeling and retopology tool which combines the use of freehand strokes, bezier curves or loose edges to generate polygonal surfaces. It can be included in a traditional polygonal and subdivision modeling workflow, speeding it up substantially.
Bsurfaces is a Blender add-on, it can be used to build both open and closed shapes, extrude selections, bridge between two selections, having full control over the shape, direction, and twisting of the final surface. The output is a clean topology composed of quadrilateral faces. Triangles are also possible when building surfaces using crossing strokes.
The different options can be modified interactively, allowing to see how they affect the resulting surface in real-time.
Voice by Jonathan Cooke: jonathan.cooke (at) live.com
Music by Travis Morgan: http://www.ccmixter.org/people/morgantj