Projection mapping [the practice of sculpting video content to match the surface geometry it’s being projected on] is not necessarily a new technique, though it’s rapidly increasing in both popularity and complexity among the masses...making it more difficult for companies producing the content to stay competitive in the craft. Leviathan worked with frequent collaborator and renowned VJ Vello Virkhaus on groundbreaking performance visuals for electronic musician Amon Tobin, creating ethereal CG narratives and engineering the geometry maps for an entire stage of stacked cube-like structures. Taking the performance further, the Leviathan team also developed a proprietary projection alignment tool to ensure quick and accurate setup for the show, along with custom Kinect control & visualization utilities for Amon to command. The results for all have been outstanding: after the show debuted, it was featured in such publications as Fast Company and Wired.
AMON TOBIN ISAM
Live Visual Experience 2011
Music: Amon Tobin
V Squared Labs
Director: Vello Virkhaus
Producer: Anastasia King Jaress
Lead TouchDesigner Artist: Peter Sistrom for "Lost & Found"
Animation: Emilio Sa for "Slowly"
Animation: Carlo Sa for "Machine Gun" "Bedtime Stories" and "Horsefish"
Animation: Dave Foss for "Nightswim"
TouchDesigner Artist: Bryant Place for "Surge" and "Dropped from the Sky"
Creative Director: Sam Gierasimczuk for “Piece of Paper” and “Go to 10”
Creative Director: Bradon Webb for “Journeyman”, “Wooden Toy” and “Kitty Cat”
3D Animation: Jody Evenson, Katrina Nelken, David Brodeur, Blake Cartwright, Dan Tiffany, Jimi Filipovski, Dave Pasciuto
Compositing: Tim Sepulveda, Erik Jensen, Chris Beers
Design Development: Derek Weglarz, Gareth Fewel, Aaron Edwards
Editor on "Goto 10": Daniel Ryan & Vello Virkhaus (VSL)
Programmer: Adam Berg
Producer: Brandy Olsen
Assistant Producer: Krissy Estrada
Executive Producer: Chad Hutson
Executive Creative Director: Jason White
Chief Scientist: Matt Daly
TouchDesigner Consultant: Jarret Smith
Production Designer: Alex Lazarus
Set Designer: Heather Shaw, Vita Motus
Set Construction: Stefano Novelli
Live Camera Documentation: Ashley Hughes
Promo Edits & Live Cam: Mathew "Smitty" Smith
Derivative, V3 Computers, Todd Black and Dave & Mikey at Felix Lighting
Editorial & Direction: Daniel Ryan
Design & Animation: Dan Tiffany, David Brodeur, Tim Sepulveda
Design Development: Gareth Fewel
Assistant DP: O'Conner Hartnett, Dan Tiffany