1. Designed by Gilda Negrini & Riccardo Vendramin.
    Special thanks to: Luong Bui, Catherine Alvarez, Alessandro Falcone.

    Follow us on Twitter and Facebook:
    - twitter.com/MusicInkTeam
    - facebook.com/musicinkteam

    For any info or doubt, please contact us at:
    musicinkteam@gmail.com

    or visit our website:
    musicink.co/

    Thank you!

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  2. Anthony Dunne is professor and head of the Design Interactions programme at the Royal College of Art in London. He is also a partner in the design studio Dunne & Raby. His projects with Fiona Raby use design as a medium to stimulate discussion and debate amongst designers, industry and the public about the social, cultural and ethical implications of emerging technologies. Their projects have been exhibited and published internationally and are in the permanent collections of MoMA, the Victoria & Albert Museum, Frac Ile-de-France and Fnac. He is the author of Hertzian Tales (2006) and co-author with Fiona Raby, of Design Noir (2001). They have curated exhibitions for the Science Gallery in Dublin, The Wellcome Trust Windows in London, and the Beijing International Design Triennial at the National Museum of China.

    resonate.io

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  3. Hakanaï is a haiku dance performance taking place in a cube of moving images projected live by a digital performer.
    In Japanese, this word Hakanaï is the union of two elements, one alluding to man and one alluding to the dream. It is used to define the ephemeral, the fragile, the transitory, the intangible nature of matter.
    This words together with the tulle covered cube, create the starting point for this piece.

    The four projectors reveal on the tulle a graphic universe in constant evolution. Performed by an artist as a “digital score”, it is generated and interpreted live. The dancer’s body enters into a dialogue with the moving images in motion. These simple and abstract black and white shapes behave according to physical rules that the senses recognise and to mathematic models created from the observation of nature.
    The audience experiences the performance in several stages. They first discover the exterior of the installation. As the dancer arrives, they gather around to watch the performance. When the choreography has ended, the audience can then take some time to wander amongst the moving images.

    Through a minimalist transposition, this piece is based on images drawn from the imaginary realm of dreams, their structure and their substance. The box in turns represents: the bedroom where, once the barrier of sleep is passed, walls dissolve and a whole new inner space unfolds; the cage, of which one must relentlessly test the limits; the radical otherness, as a place of combat with an intangible enemy; the space where impossible has become possible, where all the physical points of reference and certitudes have been shaken.
    Through the encounter of gesture and image, two worlds intertwine. The synchronicity between the real and the virtual dissolves and the boundary that was keeping them separate disappears, forming a unique space filled with a high oneiric charge.

    Our research is mainly based around the following:
    1. A thoughtful digital technology at the service of performing arts.
    In order to preserve the force of the live presence on stage and then transpose it to the digital medium, all the images are generated, calculated and projected in real time.
    2. The idea of digital writing and performance of digital scores.
    Through a musical approach to the images and an instrumental approach to the computer program, the experience of the moment is given pride of place.
    3. Interactive ways of overcoming the technical challenge.
    Using capturing systems from video game technology (for their power in calculation and reactivity) combined to a work of virtual puppetry (for the value of human intuition and its dreaming ability) allow us to offer the audience this sensitive experience.
    4. The use of the unconscious experience of movement.
    The computing and mathematical models come from the observation of Nature. This private and unconscious experience of movement creates an imaginary world where abstract graphic forms become evocative worlds.
    5. The structuration of coincidences.
    The gesture interferes with the image in a believable and coherent way. Creating strong bridges between the digital and the real material allows the virtual to become an extension of the real.
    Concretely, the implementation of these principles is the result of a close relationship between computers, electronics and software all through the computer program eMotion. eMotion is a tool allowing the experimentation of the relationships between virtual elements and data taken from the real world. It is based on physics models and is at the heart of and at the beginning of all of the company’s projects. Although the project is the result of research into juggling, it goes way beyond its original subject while at the same time inheriting the concrete and sensitive relationship to matter, body and movement.

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  4. 318 prepared dc-motors, cork balls, cardboard boxes 100x100x100cm
    Zimoun 2013

    zimoun.net
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    Dimensions: 40 x 4 x 4m / 131 x 13 x 13 ft. Installation view: Opernwerkstätten Berlin, Germany. Curated by Leigh Sachwitz. Project management by Ulf Kallscheidt. Assisted by Janis Weidner, Vanessa Gageos, Heiko Schramm, Johannes Regin, Martin Remus, Lucas Maibier, Dagmar Schnürer and Flora&Fauna Visions Team.
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    Using simple and functional components, Zimoun builds architecturally-minded platforms of sound. Exploring mechanical rhythm and flow in prepared systems, his installations incorporate commonplace industrial objects. In an obsessive display of simple and functional materials, these works articulate a tension between the orderly patterns of Modernism and the chaotic forces of life. Carrying an emotional depth, the acoustic hum of natural phenomena in Zimoun's minimalist constructions effortlessly reverberates.
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    Compilation video: vimeo.com/7235817
    Next exhibitions: zimoun.net/events.html
    Newsletter: zimoun.net/newsletter.html
    Video archive on Vimeo: vimeo.com/zimoun/videos/sort:plays
    Website: zimoun.net

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    # vimeo.com/65501636 Uploaded 9,291 Plays / / 1 Comment Watch in Couch Mode
  5. 60 medical infusion sets, water, fire, metal sheets 20x20x4cm
    Zimoun 2013

    zimoun.net

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    Dimensions: Size variable. Installation view: Meetfactory Prague, Czech Republic. Curated by Karina Kottová and Daniel Vlcek. Project management by Ulf Kallscheidt. Project coordination by Venuse Tesnerová. Assisted by Ulf Kallscheidt, Florian Buerki and Anna Fach. Kindly supported by Pro Helvetia - Swiss Arts Council.
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    Using simple and functional components, Zimoun builds architecturally-minded platforms of sound. Exploring mechanical rhythm and flow in prepared systems, his installations incorporate commonplace industrial objects. In an obsessive display of simple and functional materials, these works articulate a tension between the orderly patterns of Modernism and the chaotic forces of life. Carrying an emotional depth, the acoustic hum of natural phenomena in Zimoun's minimalist constructions effortlessly reverberates.
    _

    Compilation video: vimeo.com/7235817
    Next exhibitions: zimoun.net/events.html
    Newsletter: zimoun.net/newsletter.html
    Video archive on Vimeo: vimeo.com/zimoun/videos/sort:plays
    Website: zimoun.net

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    # vimeo.com/65474872 Uploaded 11.3K Plays / / 5 Comments Watch in Couch Mode

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