1. Our first test shoot accessing the point cloud data stream from an Xbox Kinect.

    # vimeo.com/31211664 Uploaded 620 Plays / / 1 Comment Watch in Couch Mode
  2. # vimeo.com/39789609 Uploaded 749 Plays / / 1 Comment Watch in Couch Mode
  3. These experiments are based on forked/extended source code from Henry Palonen & Kyle McDonald: yty.net/h/simplekinect.pde

    The tune is the beautiful Blu Mar Ten - She Moves Through (ASC Remix), which you can download for free here: blumarten.com/home/free-blu-mar-ten-she-moves-through-asc-remix

    More demos and full write up here: andsomeideas.com/labs/kinect/

    # vimeo.com/17389500 Uploaded 845 Plays / / 0 Comments Watch in Couch Mode
  4. Taichi in a Point cloud ? No, today I modified a new Kinect for Kontrast CS GmbH and here is a first 3D-Realtime Scan-Test. It works with a short JavaScript on the Mac!

    …best view in HD/Fullscreen!

    Enjoy the Musik from Dillon – need my own Kinect now?! :-)

    # vimeo.com/35830510 Uploaded 54 Plays / / 0 Comments Watch in Couch Mode
  5. experiments with controlliing Kinect's point cloud using Processing, Peasy Cam, Touch OSC to trigger hotspot, and an "actual" 3D cube hotspot that detects how many pixels are inside. Once either the threshold number of pixels enters the box, or if the iPad trigger is hit, the Camera flies to the hotspot location. Thanks to Greg Borenstein for his extremely detailed code explanations in his book, Making Things See (kinect + Processing)

    # vimeo.com/35190080 Uploaded 457 Plays / / 0 Comments Watch in Couch Mode

Kinect visuals

Vim Cortez

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