This tip uses: Mograph, cloner, step effector, loft object, Sculpting tools, displace deformer
The teeth are not important here, this is a quick exercise in procedural modelling with mograph using the iterate and blend instancing modes in the cloner. Its a great method for use with repeated bone systems such as spines or fingers. The teeth are not anatomically correct, but wether you want to make teeth or not, this tip contains some handy tips for a quick modelling workflow that is flexible and robust.
This silent tip is a part of an ongoing series of 5 minute demonstrations showing techniques and tricks I have found or used for different purposes. You will need some kind of knowledge of Cinema 4D to follow what is going on, but the idea is to show how quickly you can solve problems using the C4d toolset. Please let me know what you think or if you have any questions and especially if there is anything you would like me to cover. See more at vimeo.com/channels/895829