Character and Hardsurface Modeling

Personal work. Cartoon 3D car based on concept by Alex Hagelis
Original concept - http://www.alexhagelisdesign.com/2010/10/cops-n-robbers.html
- Modeled, lighting in Maya
- Texture/ materials Photoshop
- Rendered in Renderman

images here: https://www.artstation.com/artwork/qb9LP

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Character and Hardsurface Modeling

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