I am pleased to see an old trick I came up with in Thinking Particles translated so perfectly into X-Particles. This technique is applicable to growing vines, pipes, wrapping objects, filling shapes, and drawing non-intersecting lines. I go through the process of creating the particle rig then exploring lots of ways to apply and modify it.
I figured out how to use topographic DEM data to create physically accurate 3D maps of terrain inside Cinema 4D. I show you where and how to get that data and a couple of ways (one free 3rd party program) to get that data inside C4D and work with it. Then I show you a simple technique using multiple renders and z-depth compositing to create this effect inside After Effects: vimeo.com/51449395
For more info visit: http://jordanshipman.lt11.com/2012/10/15/use-elevation-data-to-create-3d-maps/
Knowing how to use Phong tag in Cinema 4D is critical to get your models displayed and rendered correctly. This 43 minute tutorial covers Phong shading, using Phong tags with the various settings and manually breaking Phong shading.
If you have any questions please ask in the forums at c4dcafe.com
In this tutorial I'm going to break down how you can easily create a topographical map inside of Cinema 4D! First, I'll cover how to setup a Landscape Object and then how to then easily slice it into layers. Then I'll demonstrate how to use the sliced layers to generate splines that will then be used to extrude to make each of the topographic levels. Finally, I'll light our scene and go over how to apply a colorful texture to the topographic map based on height (and even show some useful XPresso along the way!)
QUICK TIP: For R17 users out there, be sure to use the new Spline Smooth tool to be able to smooth out those dense points to create rounder edges on your topographic layers.
If you have any questions, be sure to post it in the comments section and if you create anything cool using this topographic technique, be sure to share it with me! Thanks for watching!
This was recorded live on the Live Design Stream at twitch.tv/eyedesyn. To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: http://bit.ly/1e22BRG