1. As PBlurp from the Thinking Particles toolset doesn't morph objects in a volumetric fashion and the Inheritance Effector doesn't have an option to inherit positions along a spline, I tried to built my own mix of PBlurp and the Inheritance Effector.

    Here is me tinkering with what I came up with. As xpressopresets.net will have a relaunch soon, I am thinking about making this as a xpresso preset. It needs a little refinement for handling, but the basic effect is pretty much there.

    I call it 3D Blurp :-)

    # vimeo.com/33941272 Uploaded 4,077 Plays 11 Comments
  2. Training for Greyscalegorilla's Transform for Cinema 4D.

    # vimeo.com/43579668 Uploaded 103K Plays 13 Comments
  3. This is a workflow that uses a specialized point position shader to create a perfect point cloud of your 3D scene in After Effects. You will need Trapcode Form for this to work. I am using Cinema4D, but any 3D application should be able to create a shader like this.

    C4D shader setup: jeremycox.com/stuff/PointPositionFiles/pPOS_shader.c4d.zip
    - tested in R12 and R13, but should work fine in older versions

    AE script: jeremycox.com/stuff/PointPositionFiles/Point_Cloud.jsx.zip
    - Only tested with Form 2 on After Effects CS5. May not work with older versions of Form, but should work with AE CS3 and newer.

    This is very much a work in progress, so please leave feedback on how you use it, or any ways in which it could be improved. The crazier the better!

    NOTE: If you're having trouble getting it to work correctly, make sure your AE bit depth is set to 16bit. I forgot to make that clear in the video.

    # vimeo.com/38640356 Uploaded 20.6K Plays 44 Comments
  4. Xpresso is extremely useful in helping you create more personal and complicated setups. Even though it's nowhere as vague as starting with a scripting language, it can be a little intimidating at first glance.
    In this tutorial we will look on an xpresso basic setup:
    How to make an If - Else operation in Xpresso using a few different ways.
    You can download the project file here:

    # vimeo.com/44184751 Uploaded 14.1K Plays 12 Comments
  5. TP Partio is a plugin for Cinema 4D that will let you cache Thinking Particle particles, write them to disk, share them with other applications and read them back. It will let you take a snapshot of a current frame of your simulation and let it continue from there. It'll let you play your sims backwards, while you can scrub through them on your timeline.*

    This functionality has been missing from Cinema 4D for some time now and it has been bugging me for a while. You can now finally scrub through your sims without having to re-simulate from frame zero. You could even cache cloner positions this way by way of a Matrix object. Or, the other way around, feed the cached particles into a cloner.

    The video is a short demonstration - please keep in mind that this is still an early version... you can now find it at http://aescripts.com/tp-partio/

    TP Partio incorporates the partio library written and released by Disney Animation (http://www.disneyanimation.com/technology/partio.html), adapted to work within Cinema 4D.

    *It is also an early release, so as a bonus feature, it will ocassionally crash too.

    # vimeo.com/41325042 Uploaded 4,258 Plays 7 Comments


Renaud Futterer

Here is my channel about tutorials

Browse This Channel

Shout Box

Heads up: the shoutbox will be retiring soon. It’s tired of working, and can’t wait to relax. You can still send a message to the channel owner, though!

Channels are a simple, beautiful way to showcase and watch videos. Browse more Channels.