1. I shared hip files with branch and pipe systems here

    # vimeo.com/44035539 Uploaded 30.4K Plays 63 Comments
  2. Andrew D Lyons presents a solution to the problem of how to create a large number of moving contained fluids. This presentation was originally given to the San Francisco Houdini User's Group which was held at PIXAR studios in October 2010.

    The final system demonstrates how Houdini's unique procedural tools can be used to create automated solutions to VFX challenges that might otherwise require costly dynamic simulations. The system draws on a number of Houdini's operator contexts in order to do so.

    # vimeo.com/18542939 Uploaded 42.5K Plays 20 Comments
  3. Demo of SimSOM Pre-Alpha II.

    Soft Body Variants.

    Left: (Non Sticky, Non Breakable)
    Particles: 567
    Substeps: 5
    Sim Time:
    ------- current SimSOM version : 5 seconds
    ------- previous SimSOM version: 14 seconds
    Frames: 240

    Middle: (Sticky, Non Breakable)
    Particles: 567
    Substeps: 5
    Sim Time:
    ------- current SimSOM version : 5 seconds
    ------- previous SimSOM version: 15 seconds
    Frames: 240

    Right: (Sticky, Breakable)
    Particles: 567
    Substeps: 5
    Sim Time:
    ------- current SimSOM version : 5 seconds
    ------- previous SimSOM version: 17 seconds
    Frames: 240

    SimSOM is created by me from scratch.

    SimSOM is an independnt library, Multiplatform and application independant, it can be easily implemented for any 3D app. My current implementation is for Houdini using its HDK, and all the demos are realized using it.

    It is still far from done, and there are tons of ideas fighting in my head to implement, but I already managed to get many parts done or partially done, and I am moving forward, slowly but surely - depending on the amount of free time I can get.

    # vimeo.com/31981346 Uploaded 558 Plays 3 Comments
  4. # vimeo.com/25688275 Uploaded 9,339 Plays 12 Comments
  5. This is the opening created for the 2010 Advertising & Design Club of Canada (ADCC) Awards. The film taps into an insight we think every creative feels - love for the business when things are going well, and hate, when things aren't.

    Client: ADCC
    Product: Award Show 2010
    Airdate: For Award Show Screening - November 4, 2010

    Agency: Leo Burnett, Toronto
    Chief Creative Officer: Judy John
    Executive Producer: Franca Piacente
    Writer: Steve Persico
    Art Directors: Anthony Chelvanathan, Dave Tupper
    Project Manager: Dawn Green

    Production Company: Spy Films, Toronto
    Director: Arev Manoukian
    Executive Producer: Carlo Trulli
    Producer: Marcus Trulli
    Director of Photography: Andre Pienaar

    Visual Effects: Crush, Toronto
    Executive Producer: Jo-ann Cook
    Senior Producer: Janice Rebelo
    CG Supervisor/Artist: Aylwin Fernando
    CG Production Manager: Raphael Quirino
    CG Artist: Josh Clifton
    CG Artist: Leonardo Silva
    CG Artist: Tim Dormady
    CG Animator: Chris Minos
    VFX Supervisor: David Whiteson
    VFX Artist: Kaelem Cahill
    VFX Artist: Andre Arevalo
    VFX Artist: Pat Moore
    Logo Treatment Senior Graphic Designer: Julia Deakin

    Editorial: Panic & Bob, Toronto
    Editor: Mariam Fahmy
    Executive Producer: Sam McLaren

    Transfer: Notch, Toronto
    Colourist: Jason Zukowski

    Music and Sound Design: Silent Joe, Toronto
    Producers: Jody Colero, Marco DeFelice, Christine Leslie

    # vimeo.com/16544905 Uploaded 112K Plays 47 Comments



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