In this video, I was responsible for animating Phlegyas (the big guy) and Dante. I also animated the camera for this sequence. I did not animate the little flying enemies in the beginning.

Disclaimer: This video is only meant to showcase my contributions to the game. It is not intended for commercial purposes whatsoever.

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The 12 Principles
1 Squash and stretch
2 Anticipation
3 Staging
4 Straight Ahead Action and Pose to Pose
5 Follow Through and Overlapping Action
6 Slow In and Slow Out
7 Arc
8 Secondary Action
9 Timing
10 Exaggeration
11 Solid drawing
12 Appeal

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