In this tutorial I start from the VERY beginning and very briefly cover a lot of topics. The goal here is that a brand new user can get their feet wet and create a very basic final render that includes some modeling, texturing, lighting, and animation! Based off of the first session of my old Introduction to C4D course I used to teach.
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In the first of my weekly tutorials I explain how to break a parametric object into pieces (or any object for that matter) and then shatter or explode it. The setup allows for quick changes for lots of experimentation. I also try and explain to some differences between 11.5 and later versions as far as dynamics are concerned.