1. Commissioned by Studio Toogood, London, designers of ‘The Blocks’ installation. Equilibrium hovers within a specially designed glass case while kaleidoscopic blends of filmed crystal and water gradually shifts across its surface.

    # vimeo.com/46351706 Uploaded 2,218 Plays 2 Comments
  2. WORK IN PROGRESS 2012/07/10
    At G8 Labs we are experimenting with rotated Projection Mapping. Here is our first attempt to generate the magic illusion of "looking into the cube".

    See other videos of our Prototype here:
    vimeo.com/45132037
    vimeo.com/42214196

    Check also:
    grosse8.de
    vimeo.com/grosse8

    # vimeo.com/45497378 Uploaded 3,211 Plays 5 Comments
  3. We are very proud to bring to you a whole new batch of projection-mapping videos as part of our collaboration on the ongoing Marshmallow Laser Feast projects.

    This time it was a project for Studio Output and their client Sony Playstation.

    We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?!

    It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts!

    Check out some of the R&D we carried out for the project: vimeo.com/34513511

    Agency : Studio Output (studio-output.com)
    Creative Director : Ian Hambleton

    Client : Sony PlayStation

    Production Company : The Found Collective (thefoundcollective.com)

    Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) :
    Mehmet Akten [MSA Visuals]
    Robin McNicholas [Flat-E]
    Barney Steel [The Found Collective]

    Post Production Producer : Ian Walker
    Production Assistant : Nadine Allen
    Production Secretary : Kavya Ramalu
    Camera Man / AR : Thomas English
    Focus Puller : Richard Bradbury
    Camera Assistant : Celia Clare-Moodie
    Assistant Director : Jonathan Stow
    Digital Imaging Technician : Philip Davies
    3D Artist : Jools Peacock
    3D Artist : Dirk Van Dijk
    Programmer : Tobias Barendt
    3D Artist : Raffael Ziegler
    3D Artist : Alex Trattler
    Art Department Director : Neil Lambeth
    Art Department Assistant : Elise Colledge
    Set Construction : Oli van der Vijver
    Assistant Director / Puppeteer : Robert Pybus
    Actor : Gareth Cooper
    Puppeteer : Kimberly Morrison
    Puppeteer : Rhimes Lecointe
    Puppeteer : Jen Bailey-Rae
    Puppeteer : Tashan
    Puppeteer : Ralph Fuller
    Puppeteer : Frederick Fuller
    Puppeteer : Jane Laurie
    Photography / Puppeteer : Sandra Ciampone
    Runner : Daniel McNicholas White
    Runner : Maddie McNicholas
    Runner : Nick White
    Runner : Rosa Rooney

    # vimeo.com/34605811 Uploaded 22.8K Plays 9 Comments
  4. We are very proud to bring to you a whole new batch of projection-mapping videos as part of our collaboration on the ongoing Marshmallow Laser Feast projects.

    This time it was a project for Studio Output and their client Sony Playstation.

    We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?!

    It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts!

    Check out some of the R&D we carried out for the project: vimeo.com/34513511

    Agency : Studio Output (studio-output.com)
    Creative Director : Ian Hambleton

    Client : Sony PlayStation

    Production Company : The Found Collective (thefoundcollective.com)

    Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) :
    Mehmet Akten [MSA Visuals]
    Robin McNicholas [Flat-E]
    Barney Steel [The Found Collective]

    Post Production Producer : Ian Walker
    Production Assistant : Nadine Allen
    Production Secretary : Kavya Ramalu
    Camera Man / AR : Thomas English
    Focus Puller : Richard Bradbury
    Camera Assistant : Celia Clare-Moodie
    Assistant Director : Jonathan Stow
    Digital Imaging Technician : Philip Davies
    3D Artist : Jools Peacock
    3D Artist : Dirk Van Dijk
    Programmer : Tobias Barendt
    3D Artist : Raffael Ziegler
    3D Artist : Alex Trattler
    Art Department Director : Neil Lambeth
    Art Department Assistant : Elise Colledge
    Set Construction : Oli van der Vijver
    Assistant Director / Puppeteer : Robert Pybus
    Actor : Gareth Cooper
    Puppeteer : Kimberly Morrison
    Puppeteer : Rhimes Lecointe
    Puppeteer : Jen Bailey-Rae
    Puppeteer : Tashan
    Puppeteer : Ralph Fuller
    Puppeteer : Frederick Fuller
    Puppeteer : Jane Laurie
    Photography / Puppeteer : Sandra Ciampone
    Runner : Daniel McNicholas White
    Runner : Maddie McNicholas
    Runner : Nick White
    Runner : Rosa Rooney

    # vimeo.com/34605168 Uploaded 35.1K Plays 8 Comments
  5. Julia Tsao
    Graduate Thesis Project, Fall 2009
    Media Design Program, Art Center College of Design

    juliatsao.com

    "Curious Displays" functions simultaneously as a form of design research and as a speculative proposal for a new product, a future display technology.

    The project explores our relationship with devices and technology by examining the multi-dimensionality of communication and the complexity of social behavior and interaction. In its essence, the project functions as a piece of design fiction, considering the fluctuating nature of our present engagement with media technology and providing futurist imaginings of other ways of being.

    --

    Curious Displays (2009) is a product proposal for a new platform for display technology. Instead of a fixed form factor screen, the display surface is instead broken up into hundreds of ½ inch display blocks. Each block operates independently as a self-contained unit, and has full mobility, allowing movement across any physical surface. The blocks operate independently of one another, but are aware of the position and role relative to the rest of the system. With this awareness, the blocks are able to coordinate with the other blocks to reconfigure their positioning to form larger display surfaces and forms depending on purpose and function. In this way, the blocks become a physical embodiment of digital media, and act as a vehicle for the physical manifestation of what typically exists only in the virtual space of the screen.

    Traditionally, displays are fixed-size/ratio surfaces that provide an entry point to a defined experience with digital media content. This content is varied--informational, filmic, auditory, at times even spatial. However, the relationship between the user and the digital entities within the defined surface of the screen creates a sense of fragmentation between two distinct spaces. The virtual space of the screen provides a surface for media content to come alive, but is a distinct and marked separation from the physical space that the user occupies.

    Curious Display "blocks" are tangible and tactile. They occupy and move through physical space, and are thus subject to the same spatial rules and limitations faced by any other physical objects. These constraints lend themselves to potentially interesting outcomes in terms of interactivity and negotiation. An abundance of questions quickly begin to surface--how do they move? How do they behave? Does this movement and behavior begin to allude to the development of a type of personality? How does one communicate with them? Where do they go when you're not using them? What role do they take on in our daily lives?

    # vimeo.com/9486977 Uploaded 209K Plays 48 Comments

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