In this tutorial, we take a more in-depth look at node based compositing from the perspective of an After Effects user.
If you are someone who has lots of experience with After Effects, and wants to get into using a program like Shake, Nuke, or Fusion, this will help you get on the right track.
In Part two of this tutorial, we take a look at an entire shot built in fusion, and break down the tools one by one, and replicate the shot in After Effects. Hopefully, by seeing how this shot is built in Fusion and in After Effects, it will help you to understand the workflow differences between working with layers and nodes.
If you would like to watch part one of this tutorial, or get an introduction to node based compositing, please take a look at these tutorials:
•• Note if your C4D project is set to linear mode and 32bit .exr you dont need to use the Preserve RGB data, just use the linear workflow in your AE comp ••
•• Also If you render with other geometry behind your object to be blurred, render out an object buffer and use that instead of the alpha, to cut out your moving objects ••
In this tutorial you will learn how to utilise a motion vector pass from Cinema 4D to introduce motion blur in to your final comp, with RE: Vision Effects Reel Smart Motion Blur Vectors Plugin.
My good buddy Eugene over at Musecreative.net asked me if an edge effect shown in this awesome text render by Shinybinary was possible in Text Edge FX. The answer is "Heck yeah!", and here's a tutorial on how you can do this in 1 easy step! So a special treat to all those who have purchased TEFX so far, I've made available for download 20 custom inner bevels that take advantage of this simple technique shown in this tutorial. If you haven't got Text Edge FX yet, then what're you waiting for? You can get sexy bevels like these in literally a few clicks of your mouse!