The signage system of the alternative music festival DISFORM 2012 has two purposes: to direct the audience, informing where each area is located; and to enrich the whole experience of the festival itself, by creating an engaging dialogue between the signs
and their surroundings.
The animation and the editing are directly affected by the live music performances, using OpenGL technology. The additional layer of information is dynamic and updated in real-time in order to help the audience of the festival.
My graduation project for the Bezalel Academy of Design and Arts / 2012