Participants in the Pandemic 1.0 experience at this year's Sundance Film Festival are on the lookout for these exclusive game phones. Fifty of them will be unleashed into the wild during the course of a 120 hour fight against a mysterious sleep virus. Turnstyle's Noah Nelson walks you through the unbagging of this artifact from an alternate reality.
Director Lance Weiler’s storytelling project Pandemic 1.0 is part-film, part-interactive game, part-sociological experiment, and was one of the most talked-about experiences at Sundance 2011’s New Frontier program. In this video, we learn about how this sprawling work tries to update ideas of interactivity and collaboration for the technological 21st century.
Produced by Noah Nelson and Kai Hsing. Shot and edited by Kai Hsing.