A look at some of the features of the Pyro solver in Houdini 12. This explores the basic process used in the Pyro solver, and examines some of the key parameters. It looks also at the various noise and shaping operations, and, very briefly at the pyro shader.
This is a short introduction to Volume 1 in a jumpstart series of videos for SideFX’s Houdini. Unsure or perhaps intimidated about how to learn Houdini? Industry veteran, Adam Swaab, will take you through his learning process, step by step, using project-based techniques to get you up to speed with this program. Rather than exhaustively discussing every window, panel, menu item and button, Adam embraces a “learn what you NEED to know” approach.
digital asset to import any speedtree model into houdini and create procedural growing process,
Math in Houdini FX VOL 1 Basics : vimeo.com/163879604
Math in Houdini FX VOL 2 Physical Parameters : vimeo.com/180550157
Intro to CHOP's in Houdini FX : vimeo.com/200656996