1. Have a sneak peek behind the scenes on how I have created the torn paper effect for the GenArts Reel Intro. The great combination of Cinema 4D and After Effects was used to achieve this effect.

    By popular demand and many people constantly asking how this was done, I have decided to record this short video and hopefully help others. Unfortunately I don't have the time to create and record a step-by-step tutorial but I hope this is still helpful and enjoyable for those that are interested in it.

    Have fun watching and animating!

    *UPDATE*
    As I have received many questions about more specific details and setup info, I have decided to share my original scene file (for learning purposes only)! Please note that I have reduced the texture resolution and saved them as jpg instead of psd. Nick from Greyscalegorilla is kind enough to host the file for me :)

    You can download it here gsgshare.s3.amazonaws.com/Paper_Tear.zip

    # vimeo.com/66832121 Uploaded 60.2K Plays 42 Comments
  2. Ever wish there was a "Transparency Effector"? In this Cinema 4D quick tip, I will be going over how you can use Mograph Effectors to change the transparency of objects. I'll demonstrate how you can use effectors to fade on or off MoText objects letter by letter. You can also use this technique to affect transparency of any object that you can apply an effector to, like objects inside a Cloner Object or Fracture Object.

    To download project file and view tutorial, visit:
    eyedesyn.com/2013/12/01/c4d-quick-tip-using-effectors-to-fade-on-motext/

    Check out my other quick tip that shows you how you make clean transparencies without seeing the inside of the 3D geometry as it fades:
    wp.me/p1sCo3-fJ

    Stay up to date with the latest Cinema 4D tutorials by signing up for the Eyedesyn newsletter: eepurl.com/CpO1n

    # vimeo.com/55230430 Uploaded 30.7K Plays 26 Comments
  3. This one is very handy for automating repetitive tasks. In this tutorial I propose two plausible uses for the layer index property when working with expressions- one for using Time Remap as a means of maintaining a cleaner comp structure when iterating instances of a still image and one for using indexes in combination with valueAtTime to create a quick cascade effect on any property.

    It's gonna be rad. Really rad.

    I'm aware of the robo-voice glitch. Still working out some of the kinks in my hackintosh, it appears.

    # vimeo.com/53729073 Uploaded
  4. First part of the subdivision surface modeling series for C4D.

    # vimeo.com/49788813 Uploaded 24.2K Plays 13 Comments
  5. # vimeo.com/49271077 Uploaded 143K Plays 38 Comments

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