This is a demo of some of the features in Shapesmith. It guides you through building a chess piece and demonstrates some of the capabilities of the tool
This is a demonstration that I put together using my project (Shapesmith), with Ammo.js (the Bullet physics engine in Javascfript).
What you're seeing is that every time I save the model, the new meshed object is fetched and spawned within the physics simulation.
A walkthrough of the new features in Shapesmith by designing a dock for an iPhone.
Demonstration of the new features I've implemented for Shapesmith v0.2 - which include a workplace and previews for creation of primitives.
Sneak peek of a WebGL solid modelling tool I'm working on aimed at 3D printing. Blog post about the tool for more info: http://www.1011ltd.com/web/blog/post/im_building_a_webgl_tool
UPDATE: This project now has a name, Shapesmith, a website http://shapesmith.net, and a Twitter feed, @shapesmith
More stuff from “Shapesmith”
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