What is a day actually like for a designer in San Francisco? How is it different from what we’re used to in New York? We’ve asked designers from both coasts to walk us through day in their lives. Come and see what it’s like to work at Etsy, Facebook, Google, Buzzfeed, Uber and more.
Danny Jones, Designer, Google VR
Danny is a designer at Google VR, specializing in 3D interaction + visual design. Previously he worked at Dropbox, Facebook, and Color. Someday he will someday finally finish his own app. Follow Danny on Twitter and Instagram.
Jeremy Perez-Cruz, Senior Design Manager, Uber
Jeremy is a Senior Design Manager at Uber, helping to refine and scale the world’s #1 car service. Formerly of PepsiCo, he managed global brand design for the world’s favorite beverages. Previous to that, he worked at Etsy as a founding member of the Etsy Brand Studio, a full-service in-house team providing art direction and design for all sorts of awesome. Etsy was recognized in 2014 with a National Design Award by Cooper Hewitt, Smithsonian Design Museum. Follow Jeremy on Twitter and Instagram.
Jing Wei, Brand Illustrator, Etsy
Jing is a Chinese-born, California-raised, Brooklyn-based illustrator. Jing has a background in printmaking, which influences a lot of her commercial work. Most days, she can be found in the Pencil Factory building, eating sandwiches and drawing chubby people. Jing is also the brand illustrator for Etsy, and a visiting instructor at Pratt University. Follow Jing on Twitter and Instagram.
Karla Mickens, Product Designer, Facebook
Born and raised in North Carolina. Product Designer at Facebook. Co-founder of Majorettes.co. Just trying to figure it out as I go. Follow Karla on Twitter.
Sarah Cooper, Ex-Googler / Writer & Comedian
Sarah is a writer, comedian and creator of satirical blog TheCooperReview.com, which attracts 500K+ page views per month. Her work has appeared on The Washington Post, Fast Company, Business Insider, and Huffington Post. Previously at Google, Sarah has over 15 years experience in the corporate world, leading to her first viral article, “10 Tricks to Appear Smart in Meetings” and the subject of her first book, 100 Tricks to Appear Smart in Meetings, to be published in October 4, 2016. Sarah also speaks about adding humor to your writing, as well as performs standup comedy around San Francisco. Follow Sarah on Twitter and Instagram.
Tom Harman, Product Design Manager, BuzzFeed
Tom is a Product Design Manager at BuzzFeed where he focuses on people, process and practice. He also mentors at 30 Weeks, advise at Orbital Product Sessions and critique at SVA IxD. Follow Tom on Twitter and Instagram.
This event is part of HYPERLINKED: SF✈️AIGA✈️NY, a series that explores the unique ways New York and San Francisco are shaping design and technology as told by the people who build it. This year, through talks, panels, workshops, and portfolio reviews, we’ll compare and contrast the creative realities of working in both cities and investigate the ways in which the tech industry influences design.
Part two of our two-night Annual Graduate Student Showcase
Fresh Grad is two-part (two-night) graduate design student showcase in its 7th year. Come to support and prepare to leave impressed and inspired!
On June 13th, students from Cooper Type, 30 Weeks Program, NYU, SVA, Parsons, and Pratt will gather at the Parsons auditorium and take five minutes each to dazzle the audience and each other with wonders from their graduate projects.
David Frisco and Joe Marianek will co-host. This year, like the last six, it’s a date on the AIGA/NY calendar not to be missed!
If you’ve already purchased a ticket to Fresh Grad #01 on June 2nd, admission for Fresh Grad #02 on June 13 is free.
Lynne Yun, Type@Cooper (Post Graduate Typeface Design)
Derek Love, SVA D-Crit (MA Design Research, Writing & Criticism)
Shazeeda Bhola, SVA Branding (MPS Branding)
Jonathan Thirkield, Parsons (MS Data Visualization)
Pat Shiu, NYU ITP (MA Interactive Telecommunications Program)
Marc-Andre Roberge, 30 Weeks Program
Christiana Theophanopoulos, Pratt (MS Communications Design)
Misha Volf, Parsons MA Design Studies
For Matias Corea, transitioning from designing for printed media to designing for the screen wasn’t a choice but a necessity. Behance was a huge challenge at an unexpected scale. But who is prepared to start a company the first time around? In this talk he’ll share some of the most important lessons learned from his time at Behance.
Born and raised in Barcelona, Matias Corea graduated in Graphic Design from La Massana Art School. In 2002 he moved to NYC to pursue a new phase of his life and work. His US career began at AR Media working under the guidance of Michael Ian Kaye who instilled in him a respect for design as a craft and typography as art form.
In 2006 he co-founded Behance to which he would dedicate the next nine years of his life. As Head of Design he led the brand identity and design of all Behance products in a wide array of media. His work has earned a Type Director’s Club Award and several Webby awards.
Scott Stowell and the Design for People team take you behind the scenes of a project that’s all about taking you behind the scenes
Original event Information
Design for People from Metropolis Books is a book with 12 chapters about design projects by Scott Stowell’s design studio Open, told in the words of people who made them and people who used them. Chapter 13 is a discussion about Design for People itself, told in the words of people who made it and people who’ve read it.
Here are some things regular people have said after reading Design for People, taken totally out of context:
· I had such high hopes for getting a lot of work done today, but then Design for People arrived.
· Parts of it nearly brought me to tears. The logic and form of the book are so smart.
· Underneath it all is a sense that the people involved were having the time of their lives.
· To see that nobody actually knew what they were doing before actually doing it and still succeeded in making remarkable things because they just worked for it to happen was such a hope repairer for me.
· This book made me want to be a graphic designer again.
Join us for a unique event about a unique project–and learn how mistakes can be opportunities, what it’s like to interview 200 people, and why most design books (besides this one, anyway) are kind of the same. You can order your own copy of Design for People with your ticket–or buy it at this event.
Here are some things you might hear about…
· how hard it was for Scott had to cajole people to go on the record (and how many people wouldn’t do it)
· the disembodied voice of Milton Glaser, delivering a very honest critique of Open’s covers for The Nation magazine
· that time Open’s intern rifled through a client’s old email, only to find out that client once wanted to fire Open
· what it’s like to balance what you want to do with time, money, the realities of the publishing industry in 2016, and the feelings of hundreds (and thousands) of people
· why the book had to be 1.8519% smaller than it was supposed to be
…and here’s who you’ll hear them from:
· Rachel Bozek, Design for People copy chief (and editor and interviewer and researcher and writer)
· Chappell Ellison, Design for People editor (and idealistic civil servant)
· Karrie Jacobs, Design for People essay writer (and famous editor and writer of many things)
· Martha Kang McGill, Design for People book designer (and excellent designer at Open)
· Bryn Smith, Design for People editor (and co-author of Twenty Over Eighty)
· Scott Stowell, Design for People director (and proprietor of Open)
· and some early readers of Design for People
Our moderator for the evening will be Willy Wong, Design for People mini-essay contributor (and former AIGA/NY president–and creative director of New York City).
While friction in high-tech experiences connotes poor design, in the analog realm, friction is how our materials talk back to us. When we feel the resistance of a push or gauge distance with an echo, we use physical intuition to interpret feedback from the world around us. Logically, this type of lo-fi reasoning guides studio practice in art and craft-based fields.
However, using strategies like origami, technology labs are also seeking ways to make complex problems tangible—to open then up to physical intuition. We may universally think best when we think with our hands. By engaging abstractions in this manner, designers can find surprising possibilities for projects hidden in plain view.
Kelli Anderson is an artist, designer, and tinkerer curious to find surprising possibilities hiding in plain view. As an Adobe Creative Resident, she is spending a year exploring how design can tap into invisible forces at play in the world by building functional contraptions out of paper. In the Spring, she will release her first book, This Book is a Planetarium, a pop-up book of interactive objects—including a speaker, spiralgraph, planetarium, musical instrument, perpetual calendar, and decoder ring which demonstrates the connection between design and science.
Kelli is known for her work for NPR, The New Yorker, Wired, The New York Times, and The American Museum of Natural History — as well as her redesign of brands such as Russ & Daughters, momofuku and Munchery. She once made a paper record player wedding invitation and a counterfeit NY Times newspaper from the utopian future (a 2008 group project with the Yes Men, for which they won the Ars Electronica Award.)