This is the updated 2.0 version of our Kinect Interactive Puppet prototype ( vimeo.com/16985224 ).
Puppet Parade is an interactive installation that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. Children can also step in to the environment and interact with the puppets directly, petting them or making food for them to eat. This dual interactive setup allows children to perform alongside the puppets, blurring the line between the 'audience' and the puppeteers and creating an endlessly playful dialogue between the children in the space and the children puppeteering the creatures.
Puppet Parade premiered at the 2011 Cinekid festival in Amsterdam. Puppet Parade is made with openFrameworks and the ofxKinect addon.
Using a custom USB to DMX box to send Kinect/OpenNI hand positions to control the pan-tilt of two simple LED lights. This concept will soon be employed to control some pretty high end lasers, enabling the DJ to wave laser beams over the crowd by simply moving his hands.
Kinect + OpenNI to Touch Designer (for some cool, Kinect based visual effects in the works) then sending via a Serial DAT to the USB->DMX box.
You can definitely see some latency here, which will be improved when we switch over to the EntTec DMX to USB box. Remaining latency is from OpenNI and +1 frame from the Shared Memory CHOP. May switch to a CPlusPlus TOP for both the depth/RGB and skeleton position channels.