1. This Demo Reel gives a short overview about the latest footage we collected using a new technique to capture motion timelapses. Beside the classic motion dolly for short distances we improved the way of shooting motion timelapses and came up with solutions for shots over distances of several hundred meters.

    Adobe CS6 Lightroom, After Effects, Premiere Pro

    Canon 550d + Magic Lantern
    50 mm F1,8
    18 - 55 mm F 3,5 - 5,6

    Robot Koch "Follow Birds" (Cosmic Waves - Project: Mooncircle, 2012)

    # vimeo.com/55868964 Uploaded 9,410 Plays 25 Comments
  2. Finally I've finished this!
    Over the last 4 weeks (in my spare time), I modeled and textured the plane, and reworked the fluid sims from my original test(vimeo.com/16466489), using a newer build of Naiad.

    Shading and lighting is done in Houdini, I used Mantra PBR for all the render passes and comped it in Nuke.

    # vimeo.com/33588272 Uploaded 30.3K Plays 70 Comments
  3. Prototype of a digital magazine made for tablets using Adobe Digital Publishing

    Download the app at the app store



    Final Project for Design Major at AESO Barros Melo Barros by Filipe Soares, under the supervision of Fábio Caparica.
    Edition - Filipe Soares
    Camera - Daniel Edmundson


    Trabalho de TCC de Filipe Soares na AESO Barros Melo, sob orientação de Fábio Caparica
    Edição - Filipe Soares
    Câmera - Daniel Edmundson

    # vimeo.com/29143683 Uploaded 5,830 Plays 5 Comments
  4. A tutorial that demos how to ink an illustration in Adobe Ideas.

    # vimeo.com/52256740 Uploaded
  5. Process video of my latest sketch: http://blog.loish.net/post/52617905071/saw-this-post-on-my-tumblr-feed-the-other-day . thought people might be interested in seeing how i work nowadays!

    Link to where I found the reference image:

    Brushes I used:
    For the majority of the illustration, I use a brush by AlectorFencer on Deviantart, which you can download here - http://alectorfencer.deviantart.com/art/Texture-Brushes-189266825 (it is the fourth brush from the top). At a certain point I use a large, soft brush with 1% flow and 76% opacity; this is just a standard photoshop brush which I used to add some soft color accents.

    Approach to layers:
    When starting out, I have the sketch and rough colors on separate layers. At some point I group these, duplicate the group, and merge it so that I can paint on one layer. I keep the original non-merged group of layers as a backup; I do the same by occasionally duplicating the layer that I'm painting on and working on top of the new one so that I can always go back to the old one if things aren't working out.

    Useful shortcuts I used:
    Alt+click - for activating the eyedropper tool while painting.
    Right click - for modifying brush and brush size while painting.

    Useful tools I used:
    Hue/saturation, color balance, and levels - to tweak the colors and brightness from time to time.
    Selective color and Replace color - for modifying specific ranges of color (such as only the reds).
    Liquify - to modify the shape of the drawing.
    Feathered lasso tool - to tweak the colors of specific parts of the drawing.
    Chromatic abberation (which you can find under the 'custom' tab in the Lens Correction filter) - to add red/blue edges to the drawing.
    Unsharp mask - to sharpen the brush strokes at the very end of the process.
    Gradients + layer modes - by applying colorful gradients on separate layers and playing around with the blending mode, you can add some interesting colors to the drawing (something I do at the way end with the blue circular gradients by putting them on 'soft light').

    More info about my art and process:

    # vimeo.com/68048661 Uploaded 106K Plays 27 Comments

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