1. The previous paint video I created we were just laying down some basic colors to come up with a color concept.

    In this video I take a more detailed approach and show you how you can use Polypaint to build up a more realistic skin texture and even imply translucency on your creatures skin.

    follow my work at

    # vimeo.com/28014827 Uploaded 23.7K Plays 12 Comments
  2. Arguably the single most important aspect to modeling is topology. This overview tutorial takes a look at the topology of the human head, examining each of the main edgeloops, poles, etc.

    # vimeo.com/9059831 Uploaded 86.1K Plays 12 Comments
  3. In this video I will be going over how I use zbrush to create render pass's and how to composite them together in photoshop.

    # vimeo.com/74370012 Uploaded 16.9K Plays 10 Comments
  4. # vimeo.com/109893314 Uploaded 579 Plays 0 Comments
  5. This is about using textures as animatable elements in your rig, doing stuff like mapping a hand drawn face on your 3D character that you can animate in Maya.

    # vimeo.com/38122472 Uploaded 25.1K Plays 25 Comments


Andreas Benckert

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