A look at building a soda can in maya using reference images and polygons in a step by step process. Great if you are new to modeling, or maya.
Finishing up on the soda can top by filling in ploys and controlling the beveled edges on some of the details.
Part one is setting up maya to work out of a project folder and adding an image plane into a view in preparation for modeling.
Name says it all.
More stuff from “Maya Modeling”
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