1. # vimeo.com/50407506 Uploaded 21 Plays 0 Comments
  2. Part 2: initial planar projection, 'incisions', and a perfect unwrap of the Arm

    By carefully projecting UVs and cutting UV edges (i'll call that 'incisions' since this is pelting!) we can divide the model into logical tube sections

    We then use Face-Vertex selection to select the corners of the cylindrical section of the arm and use LayoutRectangle and Relax to get a perfect unwrap

    All 5 parts to the process should take about 45 minutes on most models

    Level: Intermediate

    # vimeo.com/23111712 Uploaded 1,199 Plays 1 Comment

Animacion 3D

Patricio d´André

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