Ben Houston of Exocortex demonstrates using Exocortex Crate ( exocortex.com/alembic ) to export Thinking Particle systems from 3DS Max to the Alembic format. Ben then shows how to import those Alembic files to both 3DS Max, Maya and Softimage.
some more Volume Breaker testing was done here at Blur. This is before Bullet physics - so hopefully the simulation times will go down. The reasons for this test is the strict requirements rayfire puts on fracturing models. Alot of times we're getting decimated zbrush models to destroy, and the topology of these causes huge headaches. this test was done to see if VolumeBreaker can frag .. anything. And i'm happy to report, no matter the topology or polycount - VolumeBreaker will destroy it.
That being said, the simulation times can get mildly ridiculous.
In this tutorial, I'll go over some basic setups that use Particle Flow Box 3 operators to manipulate particle scaling procedurally. It's based on a similar idea explained by Shawn Hendriks in the following video...