A organic model for my High Poly modeling class. I modeled it in Maya and sculpted it in Mudbox. We weren't supposed to put any time into texturing so I made a simple material-like texture based on a baked AO pass to give it a sculpture like look.
The Radiant King- ruler of the nation, conqueror of foreign lands, the most important man in all the kingdom, surrounded by his most trusted advisers, his stoutest protectors, the mightiest lords, the most masterful minstrels and his very lovely queen- is Mad. Tasked with governing his people through the hard winters and easy summers, the King devotes himself to... well, to anything but that. The resulting bureaucratic nightmare leaves his retinue crippled, his own steward dragged about like a common servant, and leaves all the power in the kingdom in the hands of his capable wife- the Fat Queen.
This project is my undergraduate thesis, completed in two quarters here at Rochester Institute of Technology. It features three human characters- the Mad King, the Minstrel, and the Steward- and the fourth- the Sad Turtle.
I treated each portion of this project as a complete project, taking each as far as I could within the timeframe. These were nearly the first characters I had taken from concept to completion using Zbrush in my workflow- I really had no idea how far I would take them when I sat down to begin sculpting them.
The turntables are rendered in Zbrush and the group stage using Mental Ray in Maya (now that I've had time away from the project there are so many things I'd like to change!). I designed the characters in photoshop, modeled them in Maya, and sculpted, textured, and posed them in Zbrush (with the exception of the cage which was done in Mudbox).