The MadMapper provides a simple and easy tool for mapping projections.
This software is a compatible with macOS 10.12 and Windows 10.
It removes a lot of the confusion related to this medium, effectively demystifying the process, allowing you, the artist or designer to focus on creating your content, and making the experience of mapping textures to physical objects in real time, fun.
MadMapper is built around the idea of sharing video content between applications.
To accomplish this task, MadMapper for macOS uses a framework called Syphon and for Windows a framework called Spout.
Any application that can send its output the Syphon server or Spout Server , the video is automatically available to MadMapper for perspective transformations and warping.
There is an ever-growing list of software supporting the Syphon or Spout framework, such as:
MaxMsp / Jitter
Isadora via Matthew Haber ‘s Actor
The approach that one should assume with MadMapper is that it is extracting elements from a source, generally referred to as “the input.” This “input” can be any material you import into MadMapper, such as an image, QuickTime movie or Syphon input. These extracted elements are called “surfaces” that consist of multiple geometric primitives, such as a quad, a triangle or a grid. These surfaces can then be transformed and arranged as desired within the video canvas called “the stage.”
- Unlimited amount of mapped elements
- Quads, triangles, circle, masks, Animated lines
- DMX pixel Mapping
- Grid Warping (up to 30 by 30 subdivisions)
- Unlimited undo levels
- Multiple selection of elements
- Named selection sets
- Save and Load configurations
- Opacity and Blending modes for each element
- Flipping options
- Master opacity to blackout the whole projection
- Display of Images, Quicktime movies or Syphon inputs
- Export as SVG / PNG / PDF
- Spacial Scanner to turn your video-projector into a 2d scanner
- LED Scanner
- Generated Content: Material Editor and Online library
- export to miniMAD
The central element of this video sculpture by Obscura is a small pyramid that lights up with projected imagery and sound when the audience triggers it by pulling one of the four ropes that are hanging from the ceiling. The pyramid is enclosed in a glass montre which also functions as a mirror box.
Because of the mirroring the audience sees multiple pyramids that seem to form a landscape. In that way the installation refers directly to the kaleidoscope (the title of the installation being the name of the inventor of the kaleidoscope).
The Brewster Box indirectly resembles other old inventions such as the peephole theatre or the stereoscopic View Master toy in the way you observe a world that seems to extend beyond the confines of the small box.
Sound design by Tim Hinman
The sculpture was exhibited at Click Festival 2012.
Video Mapping 3D per evento Linea Pelle 2012 sfilata di Ermanno Scervino. Progetto e regia Andrea Bernabini N.E.O. Visual Project Ravenna & Thomas Cicognani Neway. Visual 3D Prospektica, Musiche Davide Lavia.
Project Management: Burak Gölge
Art Director: Ayşegül Kantarcı
Installation Design: Tevfik R. Gözlükçü
Concept: Murat Can Oğuz
Synopsis: Murat Can Oğuz, Ayşegül Kantarcı
Translation: Begüm Avar
Edited Video Sound: Amon Tobin
Special Thanks: Amber Platform, Born Digital, Orhan İhsanoğlu, Boncuk Yılmaz, Remco Van Es
A text discussing about the threshold on ethics and morality was looping on the floor, people who step on the typographic area to read it, realize them selves on the wall and the interaction process starts.
Everything that’s legal is not always fair. Everything that’s fair is not always legal.
You can read the whole text in the link below:
About NOTA BENE:
We are a multi-disciplinary studio based in Istanbul, specialized in digital experiences with the newest technology for global brands & artistic platforms by focussing on video projection mapping, interactive experiences and installations.