After Effects CS4 or Higher
Full HD Resolution (1920×1080) 25fps, 30fps
1080p, 720p, NTSC, PAL,
No Plugins required
Present yourself and your work with a 2D animation.
10 Image/Video Placeholders
Colors are changeble.
Backgrounds are changeble.
Video tutorials included. (step by step)
Music: Beastie Boys Feat. Santigold - Don't Play No Game That I Can't Win (SebastiAn Remix)
Uploaded 1,737 Plays54 Likes7 Comments
Car is a product of art and technology after the blend and collision, so our idea should meet and follow these two points, scenes style and principles set should closely based on the concept of art and technology.
Through the romantic scenes glacial lakes and futuristic technology city scenes to emphasize Landwind X7 exterior design, and let the audience have a new awareness of Landwind X7, even Landwind brand.
This project takes about 70 days, and thanks to all the team members.
Hope you like it : )
Music: TapaniSiirtola(Finland)-New Earth
Prix Ars Electronica 2014, Honorary Mention. Special Mention and Tele5 Special Award at Stuttgart Festival of Animated Film 2015. Awarded at Multivision 2014 for "The Best Music Interpretation". Special Distinction at Animanima 2015. Special Mention at Athens Animfest 2015. 2nd place on East-West Art Award Competition 2015.
Official Selection at Siggraph Asia, Clermont-Ferrand, Aspen Shortsfest, Ann Arbor, Oberhausen, Anima Mundi, Encounters, Giffoni, European Film Festival of Lille, Vienna Independent Shorts, Future Film Festival, Animatou, Message to Man, Motion+, Giraf, Future Shorts, Videoformes, ArtFutura, Fest Anca Slovakia, OFF Odense, Anim'est Bucharest, Milwaukee Film Festival, Anilogue, Tehran Short Film Festival, Short Shorts Tokyo, BAMkids Film Festival, Children’s Film Festival Seattle, Nice Short Film Festival, Lahore International Childrens Film Festival, Traverse City Film Festival, Interfilm Berlin...
Screened at TED Talks, Roy and Edna Disney / CalArts Theater, Mercedes-Benz Museum, CCCB Barcelona, Brooklyn Academy of Music, Erarta Museum, MAMAC of Nice, Bangkok Art and Culture Centre, ICFFI Hyderabad, Transnumeriques, Tampere Film Festival, Anima Brussels, Holland Animation Film Festival, Fantasia Film Festival...
Featured on The CreatorsProject, STASH Magazine, CreativeReview, FACT Magazine, Fubiz, Design Indaba, Journal du Design, Artribune...
Light Motif is conceived as a synaesthetic experience based on a visual transposition of Music for 18 Musicians – Section II, by the American composer Steve Reich. The ambition of the film is to cinematically capture the extraordinary life force that animates this essential work of contemporary music by offering a truly hypnotic experience where music can be “seen”.
The inspiration for the project stems from the relationship between music and the visual arts, illustrated by artists such as Wassily Kandinsky, Oskar Fischinger, Norman McLaren or John Whitney. These works try to establish precise connections between sounds, shapes, colors and movements, to visually translate the concepts of rhythm, melody, harmony, pitch, timbre and intensity. Light Motif proposes applying the construction principles of Steve Reich’s compositions to visual language.
Rigorously architected, his compositions are based on the repetition of short melodic patterns subjected to the gradual processes of dephasing, lengthening pattern, rhythmic saturation and tonal changes. The result of these subtle variations in the repetitions is a sound texture in constant transformation. The listener passes progressively from a polyphonic perception to a global perception, from the perception of a discontinuous sound phenomenon to a continuous one. In Light Motif it is this perceptual phenomenon that is transcribed into images.
Procedural generation techniques are used to transpose the motifs and compositional processes into a semi-abstract visual form made of colored lights and geometric shapes.
Light Motif explores the possibilities of synergy between music and image through a subjective experience that can speak directly to the subconscious of the viewer.
Producer / Director / Editor / CG Supervisor: Frédéric Bonpapa
Music: Steve Reich - Music for 18 Musicians, Section II. Performed by Steve Reich and Musicians. Used by permission of Boosey & Hawkes UK Ltd.
Character Modeler: Eric Prebende
Character TD: Frédéric Bonpapa
Character Animators: Barthélémy Boirot, Frédéric Bonpapa, Mathilde Fabry, Romain Pamart
FX Animators: Olivier Barré, Frédéric Bonpapa, Jon Uriarte.
Shading / Lighting TD: Frédéric Bonpapa
Compositors: Frédéric Bonpapa, Jon Uriarte