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turntable metro|one characters

MOTIONART | David Campbell

Humanity|3D characters have been created with a balance of detail and low poly to reduce memory and cpu loads. Using Subdivision(subD) surfaces, displacement, normal, diffuse and colour maps to create a low poly character that you can get close to, reducing…


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Humanity|3D characters have been created with a balance of detail and low poly to reduce memory and cpu loads. Using Subdivision(subD) surfaces, displacement, normal, diffuse and colour maps to create a low poly character that you can get close to, reducing the limitations of other low poly characters that fall apart the close camera gets, allowing you to create a much more dynamic and realistic scene.

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