Microsoft came to One & Co to seek a solution for a mouse that could go from flat (for travel) to ergonomic shape during use.
Amidst our exploration of the various mechanism solutions for Microsoft Arc Touch Mouse, I was inspired by the arcing bimetallic strips in conventional thermostats and began imagining a 'twin sliding planes' solution based on the principle of the arcing phenomenon of the bimetallic strips.
The outcome was this mechanism prototype built quickly by gluing sheets of ABS together, to test this 'twin sliding planes' solution.
The Microsoft team, led by Monique Chatterjee and Young Kim took on the solution and developed it as the mechanism inspiration for their engineering team. Today we see this mechanism refined for production, and released as the Microsoft Arc Touch Mouse. Microsoft termed this the 'bend-and-snap' mechanism.
Data or data-streams are not tangible for us at all. We just see graphical
abstractions of ones and zeros, visualized as folders, files or loading bars
on our screens.
DataBot Mouse is an experiment of giving data physical properties, to make
the communication/interaction between man and data more human and
easier to understand.
The mouse is able to communicate three different properties of data. It can
show you the weight of files and folders, by braking with different force,
according to the file-size.
Or you can set a custom weight for files, just like the color marking function
in MacOSX. So you can find important files more easily.
The third property, the mouse can show you, is the activity of files and
folders. By breathing with different intervals, it shows how much a file was
opened or how busy a folder has been recently.
You can switch between and adjust those features to make the mouse fit
The prototype was implemented with VVVV and Arduino. It mainly consists
of a small servo-motor, inside an optical mouse, which brakes a little ball.
This is the video report of the third week of the Experience prototyping course we had at the Umeå Institute of Design. Together with Maggie and Chao we've created this modern version of a piggy bank that uses a credit card instead of coins.
It runs a Dashcode sketch that is triggered by the accelerometer of the iphone and a push button connected to an arduino board. The arduino sends the push button value to the computer, and the computer sends it back to the iphone to change the expression of the eyes when you feed the piggy bank with some money.
This project has been done in two days but the final result is way better and it has been really fun building it.