1. In this video, Mike walks thru the basics of CAT, the Character Animation Toolkit, why you would use it, along with showing a few examples of its rigging flexibility.

    This is the first in a 5 part series of videos walking thru the workflow of rigging a character and bringing it into the UDK engine.

    This character and rig, and all contents of the video were created by Mike O'Rourke. No external art assets are involved in this video.

    # vimeo.com/18165873 Uploaded 6,086 Plays 3 Comments
  2. This video is Chapter1 in a multi-part series guiding you thru creating a game engine ready (UDK) character rig and animation set using CAT in 3dsMax2011

    We will be covering:
    1-Creating a character rig in 3dsMax2011 using the CAT toolset

    -be sure to continue on to PartB after this video, as this section ran longer than the 15 minute limit.

    And make sure to check out the other videos in this series:
    Chapter 2-Skinning the character in Max
    Chapter 3-Making a walkCycle animation using CATMotion
    Chapter 4-Exporting the Character to the Unreal3 Game Engine (UDK)
    Chapter 5-Creating a Skeletal Mesh in the Unreal3 Game Engine (UDK)

    More tutorials and goodness at my site: (http://www.fritzstudio.com)

    # vimeo.com/19003487 Uploaded 4,240 Plays 5 Comments
  3. This video is Chapter1 (Part B) in a multi-part series guiding you thru creating a game engine ready (UDK) character rig and animation set using CAT in 3dsMax2011

    We will be covering:
    1-Creating a character rig in 3dsMax2011 using the CAT toolset

    And make sure to check out the other videos in this series:
    Chapter 2-Skinning the character in Max
    Chapter 3-Making a walkCycle animation using CATMotion
    Chapter 4-Exporting the Character to the Unreal3 Game Engine (UDK)
    Chapter 5-Creating a Skeletal Mesh in the Unreal3 Game Engine (UDK)

    More tutorials and goodness at my site: http://www.fritzstudio.com

    This character and rig, and all contents of the video were created by Mike O'Rourke. No external art assets are involved in this video.

    # vimeo.com/18166018 Uploaded 3,793 Plays 5 Comments
  4. My showreel was completed at the end of 2008. I've recieved a lot of really nice feedback from people since posting this on Vimeo, thanks to everyone for you lovely comments!

    I was offered a job at Pixar at the end of 2009 and started in februrary 2010, woohoo! :D

    Music is by Penguin Cafe Orchestra and is called Perpetuum Mobile.

    A really big thank you to everyone who has commented on my showreel or taken the time to view it, I really appreciate it. :D

    # vimeo.com/2165451 Uploaded 288K Plays 308 Comments

Animation (Art Behind The Art)

Mike Violette

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