1. kinect  + vvvv + lumax.de + ILDA
    vvvv programming by Ersinhan
    badass dance moves by Devin and Robin

    # vimeo.com/54057537 Uploaded 5,973 Plays / / 1 Comment Watch in Couch Mode
  2. MLF designed, directed and produced the video for McLaren's P1 launch:
    long exposure photography light painting animation driven by real-life wind tunnel data and motion control rigs.

    Credits:
    Concept, Design, Art direction and Technical Direction: MarshmallowLaserFeast (Co-Directed by James Medcraft)
    Software design and development: Raffael Ziegler
    Sound design: Tom Halstead

    Visual Effects - Moving Picture Company:
    VFX Producer: Michael Stanish
    Lead 3D: Duncan McWilliams
    3D: Thomas Rowell

    Producer: Holly Restieaux
    Executive Producer: Peter Bowker
    Client Liaison: Ben Risk
    Motion Control: Ian Menzies and Nigel Permane at Mark Roberts Motion Control
    Gaffer: James Smith-Pryor
    Rigger: Jon Last
    Runners: Spike Laurie, Rudy Vermorel, Charlie Barclay, Runyararo Mapfumo
    Behind the Scenes Filming: Sandra Ciampone, Steve Glashier
    Behind the Scenes Photography: Sandra Ciampone

    # vimeo.com/49687707 Uploaded 51.8K Plays / / 32 Comments Watch in Couch Mode
  3. Information technology has become a ubiquitous presence. By visualizing the processes that underlie our interactions with this technology we can trace what happens to the information we feed into the network.

    BFA Thesis
    CCA Graphic Design

    # vimeo.com/34750078 Uploaded 382K Plays / / 202 Comments Watch in Couch Mode
  4. A Behind the Scenes look at Mill Touch: An interactive multi-touch, smart glass display showcasing The Mill's body of work located in Mill NY's studio.

    # vimeo.com/27718212 Uploaded 50.9K Plays / / 68 Comments Watch in Couch Mode
  5. What would it be like to reach into a screen and manipulate virtual objects as in real world. We present Beyond, a novel collapsible input device for direct 3D manipulation. When pressed against a screen, Beyond collapses in the physical world and extends into the digital space of the screen, such that users can have an illusion that they are inserting the tool into the virtual space. Beyond allows users to directly interact with 3D media, avoiding inconsistencies of input and output without having to wear special glasses. Users can select, draw, and sculpt in 3D virtual space and seam- lessly transition between 2D and 3D manipulation. We de- scribe detailed interaction techniques, implementation and application scenarios focused on geometric design and pro- totyping.

    # vimeo.com/11015834 Uploaded 112K Plays / / 8 Comments Watch in Couch Mode

Visuell

Yi, Hu

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