Here's my latest personal full cg shot, started as a cloud R&D, wanted to make something feels calm yet violent. Hope you like it, cheers..
Done with Max, FumeFX for the fluid simulations Thinking Particles for all the RBD & particle work, rendered with V-Ray & Scanline, Fusion for compositing.
Track: E.S. Posthumus - Nara
Trying out bringing a Kinect pointcloud into Houdini. Pointcloud bin files were converted to obj, then brought into Houdini. More to come. :)
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