In this presentation, Casey Hupke explains how to create and render dramatic particle effects with Cinema 4D plugins X-Particles and Krakatoa. Casey demonstrates how to approach X-Particles from a MoGraph perspective. Casey demonstrates how to spawn particles based on a texture, moving them over a surface, and add flocking. Finally, Casey provides a basic overview of Krakatoa for CINEMA 4D.
05:18Initial Setup and Spawn
13:45Move over Surface