Director's note: We shot this piece in Sweden (Gävle, Strängnäs and Uppsala) on a "shoestring budget", using just one 5D-Mark II-camera (with Canon L-series lenses). Our very first mission was actually to help another company (Quixel) with some live-action shots/scenes to simply showcase their new texture-tool for 3d-models in games and movies, but instead we came up with this concept idea and created a full blown short film. Primarily, we wanted to do something visual and entertaining to simply present this concept and showcase Quixel's tools.
We did almost everything our self (with some 3d/texture/sfx help) and we used close friends/family members to be "actors", including myself playing the main character. So I guess that's why the acting isn't top notch and why we didn't use so much dialogue ;) BUT we also wanted to keep it very visual, we wanted to tell a story with pictures (and UI-text of course). That was a big challenge but I think we succeeded. In the end we're happy with the end result considering the conditions and people really seem to like it! That's awesome to see and very rewarding! / Jimmy & Eric"
For more information, please contact:
Manager: Scott Glassgold / IAM Entertainment
Production blog: http://www.jimmyanderic.blogspot.com
Company site: http://www.adaptproductions.com
Eric Ramberg: firstname.lastname@example.org
Jimmy Eriksson: email@example.com
Music is a good thing. But what we did not know until we started with the research for this piece: Music is also a pretty damn complex thing. This experimental animation is about the attempt to understand all the parts and bits of it. Have a look. You might agree with our conclusion!