You know I like me some text tutorials! Here's another one where I'll teach you how to recreate a wood block or cast metal embossed type style and create it procedurally so it is easily edited and iterated without having to create a bump channel map for every letter or ever leaving Cinema 4D for Photoshop. Using this workflow, it's possible to perfect the look of one type block and use it as a template for the other type blocks you need for your scene by simply duplicating it and changing the shape of the block and the letter or font.
Unraveling the world of UVs. There is a lot to know about working with UVs, and I don't know it all. But I try and explain enough for the average user to start working with it! Also I model a piggy bank.
0:22 - Setup simple emitter 3:05 - Control Scale depending on velocity. 5:30 - Convert Velocity(Vector) to Speed(real) 11:00 - Apply colors from image on mat. 16:40 - Setup xpresso for color changer. 22:10 - Making of "Liquid test 1".